Lornet the level 4 Draconian Arcane Blade by Kilmur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
Wyrmic Tweaks 1.2.0
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDraconian
ClassArcane Blade
Level / Exp4 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic22 (base 18)
Willpower16 (base 10)
Cunning17 (base 15)

Resources

Life157/157
Mana108/108
Stamina104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy15
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower24.857739968894
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense3
Ranged Defense6
Fatigue8
Physical Save11.9
Spell Save13.3
Mental Save11.55

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
3/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Draconian1.20
1/5
1/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
active

Equipment

On fingers
Around neck
In main hand
On feet
Light source
On hands
Main armor

Inventory

Achievements

Log

Rested for 14 turns (stop reason: all resources and life at maximum).

Lornet picks up (b.):
flaming iron dagger of daylight (10-13 power, 5 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Lornet casts Phase Door.


Resting starts...

Talent Phase Door is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.75 gold from the transmogrification of
balanced iron waraxe of massacre (15-21 power, 2 apr).
You gain 3.40 gold from the transmogrification of
hateful iron greatsword of dampening (15.5-24.8 power, 1 apr).
You gain 2.21 gold from the transmogrification of
flaming iron dagger of daylight (10-13 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.