Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ghost Race 1.2.3Adds in a new Undead race, Ghost. Ghosts have a life rating lower than that of yeeks, but ghosts make up for this by sharing damage with their mana pool. Original Class idea and design by Faeryan Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
StarKeep's Bone Tree Rework 1.2.3Reworks the Bone Tree for Defilers. Charsheet Talents Improvement 1.2.3Improves the charsheet talents listing. Note: might be be implemented by next patch ZOmnibus Addon Pack 1.2.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Humans Extended 1.1.5Adds additional Cornac human variants: gifted, experienced, and stunted. Items Vault 1.2.0Donators/Buyers bonus! Cross-tier Luminescence 1.2.4Makes Luminescence a cross-tier effect, so wild infusions will more reliably clear blindness caused by sun infusions. Suggested by Edge. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Dread Knight Class 1.2.3Dread Knight. More tactically focused than Cursed. Think Gabranth from FFXII meets Hannibal of Carthage. Verdant Class Pack 1.2.5Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Yeeks Look Like Shalore 1.2.3Changes the Yeek graphics to the Shalore graphics. That is pretty much it. Created at the request of a friend. Geist Addon Class 1.2.3Adds the very spooky Geists Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Slightly More Adventurous 1.1.0Allows Adventurer characters to use some talent trees from addon-provided classes that would otherwise be inaccessible. More specifically: Adventurers typically are allowed to use talent trees for classes added by addons, unless those classes are flagged as not for use on random bosses. This addon bypasses that check, making talent trees from classes so flagged available to Adventurers. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Doomelf |
Class | Corruptor |
Level / Exp | 36 / 43% |
Size | medium |
Lifes / Deaths | Killed by mutilator at level 1 on the 74th Pyre 122nd year of Ascendancy at 23:50 / 79Killed by 3-headed hydra at level 11 on the 8th Flare 122nd year of Ascendancy at 15:59 Killed by snow giant boulder thrower at level 14 on the 29th Dusk 122nd year of Ascendancy at 07:53 Killed by armoured skeleton warrior at level 15 on the 30th Dusk 122nd year of Ascendancy at 21:14 Killed by Weirdling Beast at level 15 on the 33rd Dusk 122nd year of Ascendancy at 22:05 Killed by Weirdling Beast at level 15 on the 33rd Dusk 122nd year of Ascendancy at 23:38 Killed by Weirdling Beast at level 15 on the 34th Dusk 122nd year of Ascendancy at 01:18 Killed by Weirdling Beast at level 15 on the 34th Dusk 122nd year of Ascendancy at 02:54 Killed by Borluond the thalore at level 16 on the 46th Dusk 122nd year of Ascendancy at 09:38 Killed by Nden at level 17 on the 71st Dusk 122nd year of Ascendancy at 00:55 Killed by Ce'Nalemina the devourer at level 17 on the 3rd Haze 122nd year of Ascendancy at 14:07 Killed by minotaur at level 17 on the 3rd Haze 122nd year of Ascendancy at 15:20 Killed by war hound at level 19 on the 36th Haze 122nd year of Ascendancy at 09:16 Killed by Elubrena the emperor wight at level 20 on the 44th Haze 122nd year of Ascendancy at 15:35 Killed by Elubrena the emperor wight at level 20 on the 44th Haze 122nd year of Ascendancy at 17:27 Killed by ancient elven mummy at level 20 on the 44th Haze 122nd year of Ascendancy at 19:12 Killed by giant spider at level 20 on the 46th Haze 122nd year of Ascendancy at 01:53 Killed by skeleton master archer at level 20 on the 46th Haze 122nd year of Ascendancy at 08:54 Killed by Godaba the thief at level 20 on the 46th Haze 122nd year of Ascendancy at 18:15 Killed by Salulle the ancient elven mummy at level 20 on the 47th Haze 122nd year of Ascendancy at 03:35 Killed by Greater Mummy Lord at level 21 on the 48th Haze 122nd year of Ascendancy at 09:56 Killed by Belatha the animated mummy wrappings at level 22 on the 48th Haze 122nd year of Ascendancy at 15:32 Killed by Belatha the animated mummy wrappings at level 22 on the 48th Haze 122nd year of Ascendancy at 15:57 Killed by shadow at level 22 on the 48th Haze 122nd year of Ascendancy at 17:17 Killed by bloated horror at level 22 on the 51st Haze 122nd year of Ascendancy at 00:56 Killed by orc grand master assassin at level 22 on the 61st Haze 122nd year of Ascendancy at 10:54 Killed by Mindworm at level 22 on the 62nd Haze 122nd year of Ascendancy at 12:31 Killed by venom wyrm at level 23 on the 63rd Haze 122nd year of Ascendancy at 06:29 Killed by luminous horror at level 23 on the 63rd Haze 122nd year of Ascendancy at 08:28 Killed by venom wyrm at level 23 on the 63rd Haze 122nd year of Ascendancy at 10:17 Killed by Grand Corruptor at level 24 on the 69th Haze 122nd year of Ascendancy at 03:08 Killed by Grand Corruptor at level 24 on the 69th Haze 122nd year of Ascendancy at 05:48 Killed by Protector Myssil at level 24 on the 69th Haze 122nd year of Ascendancy at 08:29 Killed by elven cultist at level 24 on the 69th Haze 122nd year of Ascendancy at 10:29 Killed by Grand Corruptor at level 24 on the 69th Haze 122nd year of Ascendancy at 17:47 Killed by Grand Corruptor at level 24 on the 69th Haze 122nd year of Ascendancy at 20:07 Killed by Grand Corruptor at level 24 on the 69th Haze 122nd year of Ascendancy at 21:49 Killed by elven blood mage at level 24 on the 77th Haze 122nd year of Ascendancy at 09:57 Killed by Islovena the brown bear at level 27 on the 10th Allure 123rd year of Ascendancy at 22:30 Killed by Belinn the black bear at level 27 on the 1st Regrowth 123rd year of Ascendancy at 22:36 Killed by Borius, Avatar of Bearness at level 27 on the 2nd Regrowth 123rd year of Ascendancy at 06:52 Killed by Jamdovo the thalore at level 27 on the 18th Regrowth 123rd year of Ascendancy at 05:44 Killed by Celia at level 28 on the 19th Regrowth 123rd year of Ascendancy at 21:06 Killed by oozing horror at level 29 on the 33rd Regrowth 123rd year of Ascendancy at 09:08 Killed by skeleton warrior at level 29 on the 33rd Regrowth 123rd year of Ascendancy at 11:55 Killed by emperor wight at level 30 on the 36th Regrowth 123rd year of Ascendancy at 11:49 Killed by lava floor at level 31 on the 41st Regrowth 123rd year of Ascendancy at 04:05 Killed by daelach at level 31 on the 41st Regrowth 123rd year of Ascendancy at 06:05 Killed by daelach at level 31 on the 41st Regrowth 123rd year of Ascendancy at 07:48 Killed by forge-giant at level 31 on the 41st Regrowth 123rd year of Ascendancy at 08:57 Killed by daelach at level 31 on the 41st Regrowth 123rd year of Ascendancy at 10:32 Killed by daelach at level 31 on the 41st Regrowth 123rd year of Ascendancy at 11:45 Killed by daelach at level 31 on the 41st Regrowth 123rd year of Ascendancy at 12:54 Killed by forge-giant at level 31 on the 41st Regrowth 123rd year of Ascendancy at 14:22 Killed by daelach at level 31 on the 41st Regrowth 123rd year of Ascendancy at 15:55 Killed by Breon the human at level 31 on the 58th Regrowth 123rd year of Ascendancy at 16:30 Killed by forge-giant at level 31 on the 11st Pyre 123rd year of Ascendancy at 08:06 Killed by lava floor at level 31 on the 11st Pyre 123rd year of Ascendancy at 10:18 Killed by The Master at level 31 on the 11st Pyre 123rd year of Ascendancy at 18:21 Killed by vampire at level 31 on the 11st Pyre 123rd year of Ascendancy at 20:26 Killed by The Master at level 31 on the 11st Pyre 123rd year of Ascendancy at 23:27 Killed by greater multi-hued wyrm at level 32 on the 12nd Pyre 123rd year of Ascendancy at 20:39 Killed by Ureslak the Prismatic at level 32 on the 12nd Pyre 123rd year of Ascendancy at 22:18 Killed by Nden at level 32 on the 20th Pyre 123rd year of Ascendancy at 15:45 Killed by Silivena the weaver young at level 34 on the 32nd Pyre 123rd year of Ascendancy at 14:38 Killed by orc cryomancer at level 35 on the 51st Pyre 123rd year of Ascendancy at 11:01 Killed by skeleton warrior at level 35 on the 51st Pyre 123rd year of Ascendancy at 12:44 Killed by orc elite berserker at level 35 on the 60th Pyre 123rd year of Ascendancy at 17:40 Killed by Eilinuyara the orc elite berserker at level 35 on the 60th Pyre 123rd year of Ascendancy at 21:15 Killed by Salivena the orc fighter at level 35 on the 61st Pyre 123rd year of Ascendancy at 02:52 Killed by orc fighter at level 35 on the 62nd Pyre 123rd year of Ascendancy at 05:32 Killed by orc soldier at level 35 on the 62nd Pyre 123rd year of Ascendancy at 14:12 Killed by patchwork troll at level 35 on the 63rd Pyre 123rd year of Ascendancy at 04:47 Killed by orc elite berserker at level 35 on the 63rd Pyre 123rd year of Ascendancy at 13:21 Killed by orc elite berserker at level 35 on the 63rd Pyre 123rd year of Ascendancy at 14:58 Killed by Poleldata the orc elite berserker at level 36 on the 63rd Pyre 123rd year of Ascendancy at 17:08 Killed by Poleldata the orc elite berserker at level 36 on the 63rd Pyre 123rd year of Ascendancy at 18:47 Killed by orc grand master assassin at level 36 on the 64th Pyre 123rd year of Ascendancy at 12:20 Killed by Grushnak, Battlemaster of the Pride at level 36 on the 64th Pyre 123rd year of Ascendancy at 17:03 |
Primary Stats
Strength | 17 (base 10) |
Dexterity | 14 (base 10) |
Constitution | 41 (base 26) |
Magic | 80 (base 57) |
Willpower | 54 (base 49) |
Cunning | 36 (base 28) |
Resources
Life | 901/901 |
Psi | 141/144 |
Vim | 55/222 |
Healing Factor | 1.2 |
Regeneration | 2.34 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 3 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 58 |
Accuracy | 23 |
Crit Chance | 23% |
APR | 11 |
Speed | 1.00 |
Offense: Spell
Spellpower | 55.666666666667 |
Crit Chance | 42% |
Speed | 1 |
Offense: Mind
Mindpower | 36.1 |
Crit Chance | 23% |
Speed | 1 |
Offense: Damage Bonus
All | +13% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 23.4 |
Ranged Defense | 23.4 |
Fatigue | 5 |
Physical Save | 43.45 |
Spell Save | 59.65 |
Mental Save | 41.183333333333 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Pinning Resistance | 31% |
Bleed Resistance | 10% |
Instadeath Resistance | 100% |
Disarm Resistance | 33% |
Poison Resistance | 42% |
Knockback Resistance | 43% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 328 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical, mental effects and increase affinity for all damage by 10% for 6 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 15% for 4 turns. Its effects scale with your Dexterity stat. |
Class Talents
Corruption / Blood | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Corruption / Vim | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Corruption / Blight | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Corruption / Bone | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Doomelf | 1.00 |
| 2/5 |
| 1/5 |
| 2/5 |
| 3/5 |
Corruption / Hexes | 1.50 |
| 4/5 |
| 5/5 |
| 1/5 |
| 2/5 |
Corruption / Curses | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Corruption / Torment | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
talent | Overkill |
talent | Blood Vengeance |
talent | Willful Tormenter |
talent | Dark Ritual |
talent | Corruption of the Doomed |
talent | Bone Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Dreadfell. Escort: lost anorithil (level 7 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +1. | done |
You failed to protect the repented thief from death by Zubyda the vampire. Escort: repented thief (level 5 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 3 of Norgos Lair. Escort: temporal explorer (level 3 of Norgos Lair)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 362. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed warg claw. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed pouch of bone giant dust. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed vial of wight ectoplasm. * You've found the needed bear paw. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within20 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | eldritch pair of drakeskin leather boots of rushing (0 def, 5 armour) eldritch pair of drakeskin leather boots of rushing (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +3 Str / +4 Mag / +3 Wil / +3 Con Mana each turn: +0.46 Maximum mana: +32.00 Spell crit. chance: +1% It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Light source | Swampguile the dwarven lantern Swampguile the dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Changes resistances: +3% mind / +3% temporal Physical save: +10 Spell save: +20 Mental save: +6 Maximum life: +63.00 Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | augmenting cashmere wizard hat of the Brotherhood (2 def, 0 armour) augmenting cashmere wizard hat of the Brotherhood (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +4 Mag / +4 Con Changes damage: +6% acid / +8% lightning / +8% cold / +16% arcane / +6% fire It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
Tool | quiet dwarven-steel torque of kinetic psionic shield [power 73] (2/20 cooldown) quiet dwarven-steel torque of kinetic psionic shield [power 73] (2/20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Talent cooldown: Silence (+5 turn) Talent granted: +2 Silence It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 73 for 7 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
On fingers | Lisemira the Morbusjeer Lisemira the MorbusjeerInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Con Changes resistances: +11% blight / +2% physical / +11% nature Changes resistances penetration: +10% nature Physical save: +18 Poison immunity: +21% Disease immunity: +20% Cut immunity: +10% Life regen: +1.70 Maximum life: +73.00 Healing mod.: +20% Rings can have magical properties. |
On fingers | treant's voratun ring of tenacity treant's voratun ring of tenacityInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +8% nature / +5% blight Poison immunity: +21% Disease immunity: +17% Disarm immunity: +33% Pinning immunity: +31% Knockback immunity: +43% Maximum life: +25.00 Rings can have magical properties. |
Around waist | noble's hardened leather belt of burglary noble's hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Dex / +4 Cun / +6 Lck Reduced damage from: +20% Summoned Trap disarming bonus: +10 Stealth bonus: +7 Infravision radius: +3 A belt that goes around your waist. |
In main hand | Staff of Destruction (20-24 power, 4 apr, blight element) Staff of Destruction (20-24 power, 4 apr, blight element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% blight / +20% fire / +20% darkness / +20% acid Talent granted: +1 Command Staff Spellpower: +10 Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Main armor | dispeller's silk robe of power (3 def, 0 armour) dispeller's silk robe of power (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes resistances: +10% lightning / +8% darkness / +8% blight / +6% fire / +8% cold / +7% light Changes damage: +13% all Physical save: +14 Spell save: +36 Mental save: +11 Spellpower: +15 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | Belissra (2 def, 0 armour) Belissra (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Damage when hit (Melee): 12 blight Changes resistances penetration: +15% blight Spell save: +8 Mental save: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Mirror Shards Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate), costing 24 power out of 1/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature Changes damage: +10% acid / +10% nature / +10% mind Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Summertide (17 def, 15 armour, 260 block) Summertide (17 def, 15 armour, 260 block)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +20% light / +10% fire / +15% darkness / +12% mind Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 It can be used to send out a beam of light, costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind (remove a few detrimental mental effects), costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
miner's iron pickaxe (dig speed 30 turns) miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Imp Claw Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 211.26 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 241/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Achievements
By Nden the Doomelf Corruptor level 32
16th Pyre 123rd year of Ascendancy at 22:25 see stats
By Nden the Doomelf Corruptor level 20
42nd Haze 122nd year of Ascendancy at 22:48 see stats
By Nden the Doomelf Corruptor level 24
69th Haze 122nd year of Ascendancy at 10:29 see stats
By Nden the Doomelf Corruptor level 35
34th Pyre 123rd year of Ascendancy at 02:29 see stats
By Nden the Doomelf Corruptor level 34
30th Pyre 123rd year of Ascendancy at 06:33 see stats
By Nden the Doomelf Corruptor level 15
30th Dusk 122nd year of Ascendancy at 21:08 see stats
By Nden the Doomelf Corruptor level 27
2nd Regrowth 123rd year of Ascendancy at 08:30 see stats
By Nden the Doomelf Corruptor level 27
15th Regrowth 123rd year of Ascendancy at 18:52 see stats
By Nden the Doomelf Corruptor level 33
26th Pyre 123rd year of Ascendancy at 10:02 see stats
By Nden the Doomelf Corruptor level 24
4th Decay 122nd year of Ascendancy at 04:36 see stats
By Nden the Doomelf Corruptor level 16
42nd Dusk 122nd year of Ascendancy at 23:33 see stats
By Nden the Doomelf Corruptor level 15
30th Dusk 122nd year of Ascendancy at 20:54 see stats
By Nden the Doomelf Corruptor level 5
79th Pyre 122nd year of Ascendancy at 13:23 see stats
By Nden the Doomelf Corruptor level 15
34th Dusk 122nd year of Ascendancy at 10:16 see stats
By Nden the Doomelf Corruptor level 10
1st Summertide 122nd year of Ascendancy at 21:38 see stats
By Nden the Doomelf Corruptor level 20
42nd Haze 122nd year of Ascendancy at 18:56 see stats
By Nden the Doomelf Corruptor level 30
34th Regrowth 123rd year of Ascendancy at 08:31 see stats
By Nden the Doomelf Corruptor level 27
1st Wintertide 123rd year of Ascendancy at 11:54 see stats
By Nden the Doomelf Corruptor level 17
65th Dusk 122nd year of Ascendancy at 17:34 see stats
By Nden the Doomelf Corruptor level 20
46th Haze 122nd year of Ascendancy at 21:01 see stats
By Nden the Doomelf Corruptor level 34
26th Pyre 123rd year of Ascendancy at 17:55 see stats
By Nden the Doomelf Corruptor level 16
46th Dusk 122nd year of Ascendancy at 09:35 see stats
By Nden the Doomelf Corruptor level 10
3rd Summertide 122nd year of Ascendancy at 00:25 see stats
By Nden the Doomelf Corruptor level 36
64th Pyre 123rd year of Ascendancy at 06:25 see stats
By Nden the Doomelf Corruptor level 16
43rd Dusk 122nd year of Ascendancy at 14:38 see stats
By Nden the Doomelf Corruptor level 22
55th Haze 122nd year of Ascendancy at 15:54 see stats
By Nden the Doomelf Corruptor level 23
67th Haze 122nd year of Ascendancy at 19:23 see stats
By Nden the Doomelf Corruptor level 24
3rd Decay 122nd year of Ascendancy at 18:30 see stats
By Nden the Doomelf Corruptor level 15
34th Dusk 122nd year of Ascendancy at 12:32 see stats
By Nden the Doomelf Corruptor level 31
12nd Pyre 123rd year of Ascendancy at 01:08 see stats
Log
Nden wears(replacing): eldritch pair of drakeskin leather boots of rushing (0 def, 5 armour).
You gain 5.73 gold from the transmogrification of blurring drakeskin leather belt of recklessness.
You gain 8.65 gold from the transmogrification of pair of hardened leather boots 'Xota' (0 def, 3 armour).
You gain 6.31 gold from the transmogrification of pixie's stralite ring of pilfering.
Nden wears: Mirror Shards.
You gain 15.00 gold from the transmogrification of The Black Core.
You gain 20.00 gold from the transmogrification of diamond.
You gain 16.00 gold from the transmogrification of turquoise.
You gain 2.75 gold from the transmogrification of reinforced stralite shield of cold resistance (+27%) (10 def, 8 armour, 212.5 block).
You gain 16.70 gold from the transmogrification of fortifying stralite plate armour of thunder (7 def, 13 armour).
You gain 2.47 gold from the transmogrification of drakeskin leather cap of trickery (0 def, 5 armour).
You gain 19.11 gold from the transmogrification of eldritch pair of voratun boots of void walking (0 def, 5 armour).
You gain 12.52 gold from the transmogrification of stormwoven elven-silk robe of life (5 def, 0 armour).
You gain 6.86 gold from the transmogrification of elven-silk robe of Angolwen (5 def, 0 armour).
You gain 5.47 gold from the transmogrification of silk robe of life (3 def, 0 armour).
You gain 8.55 gold from the transmogrification of thaloren dragonbone longbow of true flight.
You gain 6.50 gold from the transmogrification of glacial elven-wood longbow of recursion.
You gain 4.97 gold from the transmogrification of blazebringer's stralite waraxe of projection (32-44.8 power, 5 apr).
You gain 11.30 gold from the transmogrification of greater elven-wood magestaff of illumination (25-30 power, 5 apr, arcane element).
You gain 14.25 gold from the transmogrification of Sceptre of the Archlich (40-48 power, 12 apr, physical element).
You gain 5.08 gold from the transmogrification of living mindstar of flames (17-18.7 power, 40 apr, nature damage).
You gain 5.71 gold from the transmogrification of gifted living mindstar of frost (17-18.7 power, 40 apr, nature damage).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Saving game...
Saving done.