Raenac the level 6 Cornac Reaver by vlvtelvis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Starting Equipment 1.6.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassReaver
Level / Exp6 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 22)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic26 (base 21)
Willpower13 (base 10)
Cunning15 (base 10)

Resources

Life198/198
Vim157/157
Healing Factor1.1283363011315
Regeneration1.4104203764144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage34
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage21
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue9
Physical Save18
Spell Save21
Mental Save9

Defense: Resistances

Arcane+ 5%( 70%)
Darkness+ 10%( 70%)
Light+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Scourge1.30
1/5
2/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
2/5
1/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron waraxe (12-16 power, 2 apr).
Raenac wears (replacing
Imp Claw): The Cog.

Raenac deactivates
Ruin.
Raenac activates
Ruin.
Resting starts...

Raenac starts regenerating health quickly.

Talent Cyst Burst is ready to use.
Raenac stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 7.99 gold from the transmogrification of
Hurenik the elm totem of thorny skin [power 15] (20 cooldown).
You gain 8.00 gold from the transmogrification of
2 citrine.
You gain 3.15 gold from the transmogrification of
thought-forged iron dagger of persecution (9-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatsword of erosion (16-26 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 90; dur 3; cd 17).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.