Arthas the level 4 Skeleton Doombringer by Phallushatesu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp4 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 18)
Dexterity24 (base 10)
Constitution19 (base 16)
Magic16 (base 16)
Willpower10 (base 10)
Cunning13 (base 11)

Resources

Life209/209
Stamina123/123
Vim112/112
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage36
Accuracy25
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.46 (63.098591549296%)
Defense14.1
Ranged Defense14.1
Fatigue14
Physical Save20.2
Spell Save8.75
Mental Save13.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
4/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


You gain 4.00 gold from the transmogrification of
agate.
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.92 gold from the transmogrification of
stabilizing rough leather cap of strength (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 16 block).
You gain 1.40 gold from the transmogrification of
self-loading pouch of iron shots (13/13, 111% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (98% power, 5 apr).
You gain 1.92 gold from the transmogrification of
arcing iron waraxe of projection (107% power, 2 apr).
You gain 0.99 gold from the transmogrification of
acidic iron battleaxe (104% power, 1 apr).
You gain 2.04 gold from the transmogrification of
short elm magestaff (100% power, 2 apr, cold element).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
You feel very confident walking into this place.