LET'S WARD THE STONE the level 6 Dwarf Adventurer by Skafsgaard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity13 (base 12)
Constitution18 (base 12)
Magic26 (base 25)
Willpower24 (base 17)
Cunning13 (base 12)

Resources

Life-9/204
Mana146/200
Equilibrium15
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy7
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+16%
Physical+4%

Defense: Base

Armour (hardiness)10 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save19
Spell Save17
Mental Save12

Defense: Resistances

Lightning+ 15%( 70%)
Cold+ 5%( 70%)
Fire+ 10%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Nightfall1.20
4/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5
Spell / Fire1.20
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
5/5
3/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
active
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By LET'S WARD THE STONE the Dwarf Adventurer level 5
20th Voratun 122nd year of Ascendancy at 11:10
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By LET'S WARD THE STONE the Dwarf Adventurer level 5
28th Voratun 122nd year of Ascendancy at 23:16
see stats

Log


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New shimmer option unlocked: pair of rough leather boots
LET'S WARD THE STONE wears:
insulating pair of rough leather boots (0 def, 1 armour).

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New shimmer option unlocked: rough leather gloves
LET'S WARD THE STONE wears (replacing
rough leather gloves (0 def, 1 armour)): sand rough leather gloves of strength (+3) (0 def, 7 armour).

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You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
New shimmer option unlocked: iron mace
LET'S WARD THE STONE wears (replacing
cruel elm magestaff of might (10-12 power, 2 apr, fire element)): thought-forged iron mace (13-18.2 power, 2 apr).

--------------------------------

LET'S WARD THE STONE wears (replacing
insulating rough leather hat of constitution (+3) (0 def, 1 armour)): stabilizing linen wizard hat (1 def, 0 armour).

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LET'S WARD THE STONE deactivates Wild Growth.

LET'S WARD THE STONE activates Wild Growth.

Option unlocked: New Class: Stone Warden (Wilder)
LET'S WARD THE STONE casts Flame.

LET'S WARD THE STONE is on fire!

LET'S WARD THE STONE hits LET'S WARD THE STONE for 66 fire damage.

Burning from LET'S WARD THE STONE hits
LET'S WARD THE STONE for 22 fire damage.
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LET'S WARD THE STONE casts Invoke Darkness.

LET'S WARD THE STONE hits LET'S WARD THE STONE for 104 darkness damage.
Saving game...