Amahri the level 9 Ogre Sun Paladin by luckynumbers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
Half-Cost Category Mastery 1.3.1
Spell Merchants 1.0.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp9 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity12 (base 10)
Constitution22 (base 10)
Magic32 (base 28)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life346/346
Positive0/44
Stamina134/134
Healing Factor1.21375
Regeneration1.5171875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible3

Offense: Mainhand

Damage27
Accuracy34
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower29
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)29.062037804251 (84.102564102564%)
Defense18
Ranged Defense18
Fatigue27
Physical Save28
Spell Save20
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Celestial / Combat1.70
5/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
2/5
0/5
0/5
Technique / Shield offense1.10
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Chants1.70
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Amahri the Ogre Sun Paladin level 8
7th Flare 122nd year of Ascendancy at 20:57
see stats

Log

Ran for 3 turns (stop reason: interesting terrain).

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There is an exit to the worldmap here (press '' or right click to use).
Saving game...


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Saving done.


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Bought:
shielding rune of the warrior (absorb 150 for 4 turns) for 45.71 gold.
You have no more inscription slots.

You are now inscribed with Rune: Shielding.


--------------------------------

Ran for 5 turns (stop reason: didn't move).


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Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


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Amahri deactivates Chant of Fortress.

Amahri deactivates Weapon of Light.