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| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.7.0Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Ghoul |
| Class | Rogue |
| Level / Exp | 45 / 63% |
| Size | big |
| Lifes / Deaths | no deaths recorded 7 / 0 |
Primary Stats
| Strength | 85 (base 49) |
| Dexterity | 77 (base 60) |
| Constitution | 94 (base 49) |
| Magic | 20 (base 10) |
| Willpower | 27 (base 19) |
| Cunning | 77 (base 60) |
Resources
| Life | 1764/1772 |
| Stamina | 8/349 |
| Healing Factor | 1.7173816173101 |
| Regeneration | 55.059254650961 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 11 |
| See Stealth | 91.340797347197 |
| See Invisible | 91.340797347197 |
Offense: Mainhand
| Damage | 80 |
| Accuracy | 80 |
| Crit Chance | 62% |
| APR | 15 |
| Speed | 0.89 |
Offense: Offhand
| Damage | 129 |
| Accuracy | 80 |
| Crit Chance | 69% |
| APR | 24 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 71 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +10% |
| Physical | +6% |
| Arcane | +3% |
| Mind | +7% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +11% |
| Physical | +9% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 27 (76.987013568881%) |
| Defense | 75 |
| Ranged Defense | 75 |
| Fatigue | 0 |
| Physical Save | 53 |
| Spell Save | 22 |
| Mental Save | 35 |
Defense: Resistances
| Blight | + 29%( 70%) |
| Darkness | + 32%( 70%) |
| Temporal | + 23%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 80% |
| Disarm Resistance | 25% |
Inscriptions (5/5)
| Runes | Effective talent level: 2.5 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 414 damage for 4 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 2.5 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 97 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 2.5 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
| Runes | Effective talent level: 2.5 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 202.40 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 2.5 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 35 up to 4 times. |
Class Talents
| Cunning / Artifice | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Duelist | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Throwing knives | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Dual techniques | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Undead / Ghoul | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Conditioning | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cunning / Lethality | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Scoundrel | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Quickdraw |
| talent | Apply Poison |
| talent | Precise Strikes |
| talent | Numbing Poison |
| talent | Leeching Poison |
| talent | Daunting Presence |
| beneficial effect | Has 8 throwing knives prepared: 8 KnivesRange: 7 Net Damage: 182 - 255 Accuracy: 96 (knife) APR: 29 Crit Chance: +89% Crit mult: 203% Uses Stats: 40% Wil, 50% Cun, 70% Dex |
| beneficial effect | Parrying melee and ranged attacks: Has a 80% chance to deflect up to 34 damage from the next 2.8 attack(s). Parried attacks cannot crit. Parrying |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | traveler's pair of drakeskin leather boots of massiveness (0 def, 5 armour)2.0 T5 feet armor [Ego+] Master While equipped: Stats +7 Str +6 Con dps ---------- Dmg.mod +6% physical ----- def ----- Armour +5 Fatigue -6% Phys.save +11 (+4 eff.) ---------- misc Max.enc +30 Size +1 A pair of boots made of leather. |
| Light source | survivor's alchemist's lamp of focus1.0 T3 lite [Ego] Nature/Psionic While equipped: Stats +4 Wil dps ---------- Dmg.mod +7% mind ----- def ----- Phys.save +7 (+2 eff.) Heal.mod +10% ---------- misc Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | thaloren hardened leather cap of sanctity (0 def, 3 armour)2.0 T3 head armor [Ego++] Arcane/Master While equipped: Stats +4 Wil ----- def ----- Armour +3 Fatigue +3% Resists +16% blight +7% darkness Spell.save +8 (+4 eff.) Mind.save +13 (+6 eff.) Circle of Sanctity: (Instant) Puts all charms on 20 cooldown Level 4.5 Pwr.cost 20 out of 30/30. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 16 light damage to everyone else who enters. The circle lasts 5 turns. A cap made of leather. |
| On hands | rough leather gloves of magic (+2) (0 def, 1 armour)1.0 T1 hands armor [Ego] Arcane While equipped: Stats +2 Mag dps ---------- Dmg.mod +3% arcane ----- def ----- Armour +1 Unarmed combat: Power 7.5 - 8.2 Physical Uses 40% Wil, 40% Cun, 40% Dex 40% Str Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +1.0% Atk.spd 100% Melee+ +5 arcane On Crit.r2 +5 arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | powerful yew wand of shielding [power 230] (14 cooldown)2.0 T3 wand charm [Ego+] Arcane Create a shield absorbing up to 230 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 14 cooldown 100% to increase all damage by 15% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | gladiator's voratun ring0.1 T5 ring jewelry [Ego+] Master While equipped: Stats +9 Str +8 Con dps ---------- Phys.pwr +12 (+2 eff.) Rings make your fingers look great! |
| On fingers | marksman's stralite ring of misery0.1 T4 ring jewelry [Ego+] Master/Psionic While equipped: Stats +6 Cun +5 Dex dps ---------- Melee+ 5 physical Ranged+ 6 physical Acc +10 (+2 eff.) On Hit (Melee): * 14% chance to reduce all saves and defense by 39 On Hit (Ranged): * 13% chance to reduce all saves and defense by 39 ---------- misc Hate/m.crit +2.00 Max.hate +9.00 Bleeding Edge: Puts all charms on 14 cooldown Level 3.5 Pwr.cost 14 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 159% weapon damage. If the attack hits, the target will bleed for 300% weapon damage over 7 turns, and all healing will be reduced by 60%. Rings make your fingers look great! |
| Around neck | wanderer's stralite amulet of manastreaming0.1 T4 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +6 Dex +5 Mag +7 Cun +7 Con dps ---------- S.pwr/crit +4 Mov.spd +10% ----- def ----- Fatigue -8% HP.reg +3.00 ---------- misc Stam/turn +1.00 Mana/turn +0.43 Max.mana +35.00 Amulets make your neck look great! |
| In main hand | Star (10-13 power, 0 apr)1.0 T3 dagger 1H weapon [Unique] Arcane The star shines alone in a moonless sky. Power 10.0 - 13.0 Light Uses 40% Wil, 20% Cun, 20% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Light damage. While equipped: ---------- misc Light +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
| Around waist | reinforced drakeskin leather belt of burglary1.0 T5 belt armor [Ego++] Master While equipped: Stats +5 Dex +6 Cun +8 Lck ----- def ----- Armour +10 Defense +10 (+2 eff.) Phys.save +18 (+6 eff.) Stealth +11 ---------- misc T.Disarm +24 Infravis +4 A belt that goes around your waist. |
| In off hand | warbringer's stralite dagger of paradox (30-40 power, 9 apr)1.0 T4 dagger 1H weapon [Ego+] Arcane/Master Power 30.5 - 39.6 Physical Uses 40% Wil, 50% Cun, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% Melee+ +9 temporal While equipped: Stats +2 Con dps ---------- Phys.pwr +8 (+1 eff.) Res.pen +9% physical ----- def ----- Resists +9% temporal Disarm- +25% Sharp, short and deadly. |
| Cloak | shadow cashmere cloak of the Shaloren (2 def, 0 armour)2.0 T3 cloak armor [Ego+] Arcane/Master While equipped: Stats +3 Mag +2 Wil dps ---------- Dmg.mod +10% darkness Res.pen +11% darkness ----- def ----- Defense +2 (+0 eff.) Resists +13% darkness Stealth +12 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | troll-hide drakeskin leather armour (20 def, 8 armour)9.0 T5 light armor [Ego+] Nature While equipped: ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Max.HP +51.00 HP.reg +12.00 Heal.mod +14% A suit of armour made of leather. |
Inventory
insulating gold amulet of murder0.1 T3 amulet jewelry [Ego+] Nature/Master While equipped: dps ---------- Crit.mult +12.00% Acc +6 (+1 eff.) Apr +12 ----- def ----- Resists +12% fire +15% cold Amulets make your neck look great! |
painweaver's steel ring of pilfering0.1 T2 ring jewelry [Ego++] Master While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +7 (+3 eff.) Mind.pwr +6 (+2 eff.) Dmg.mod +5% all Acc +9 (+2 eff.) Apr +10 ----- def ----- Defense +9 (+2 eff.) Disengage: Puts all charms on 7 cooldown Level 4.5 Pwr.cost 7 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 6 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 194% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
thought-forged stralite battleaxe of enduring (44-66 power, 3 apr)3.0 T4 battleaxe 2H weapon [Ego+] Nature/Psionic Power 44.0 - 66.0 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +7.5% Atk.spd 100% Melee+ +24 mind On Hit: * 26% chance to reduce all saves and defense by 39 While equipped: Stats +20 Wil +7 Cun +16 Con ----- def ----- Max.HP +79.00 Massive two-handed battleaxes. |
hardened voratun plate armour (0 def, 23 armour)17.0 T5 massive armor Reqs Massive armour training [Ego+] Master While equipped: ----- def ----- Armour +23 Fatigue +22% Resists +8% acid +10% physical +7% cold +11% lightning +8% fire A suit of armour made of metal plates. |
powerful ash wand of conjuration [power 170] (10 cooldown)2.0 T2 wand charm [Ego] Arcane Fire a magical bolt dealing 170 fire damage Puts all charms on 10 cooldown 100% to increase all damage by 16% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Beetle the Ghoul Rogue level 22
76th Pyre 122nd year of Ascendancy at 06:55 see stats
Arena Battler 50
Got to wave 50 in the arena.By Beetle the Ghoul Rogue level 39
79th Pyre 122nd year of Ascendancy at 07:30 see stats
Level 10
Got a character to level 10.By Beetle the Ghoul Rogue level 10
75th Pyre 122nd year of Ascendancy at 01:28 see stats
Level 20
Got a character to level 20.By Beetle the Ghoul Rogue level 20
76th Pyre 122nd year of Ascendancy at 01:07 see stats
Level 30
Got a character to level 30.By Beetle the Ghoul Rogue level 30
77th Pyre 122nd year of Ascendancy at 05:10 see stats
Level 40
Got a character to level 40.By Beetle the Ghoul Rogue level 40
79th Pyre 122nd year of Ascendancy at 10:15 see stats
Master of Arena
Became the new master of the arena in 60-wave mode.By Beetle the Ghoul Rogue level 45
1st Mirth 122nd year of Ascendancy at 12:58 see stats
Size matters
Did over 600 damage in one attack.By Beetle the Ghoul Rogue level 38
79th Pyre 122nd year of Ascendancy at 02:49 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Beetle the Ghoul Rogue level 30
77th Pyre 122nd year of Ascendancy at 06:43 see stats
XXX the Destroyer
Earned the rank of Destroyer in the arena.By Beetle the Ghoul Rogue level 42
79th Pyre 122nd year of Ascendancy at 20:06 see stats
Log
Talent Retch is ready to use.
Beetle regains their energy.
You pickup 2.10 gold pieces.
Beetle has finished recovering.
Talent Bloodspring is ready to use.
Talent Ghoulish Leap is ready to use.
Talent Rush is ready to use.
Talent Venomous Throw is ready to use.
Talent Venomous Strike is ready to use.
Your summoned Risen Ghoul disappears.
Talent Subcutaneous Metallisation is ready to use.
Beetle deactivates Blade Flurry.
Beetle deactivates Quickdraw.
Beetle activates Quickdraw.
Beetle deactivates Apply Poison.
Beetle activates Apply Poison.
Beetle deactivates Precise Strikes.
Beetle activates Precise Strikes.
Beetle deactivates Daunting Presence.
Beetle activates Daunting Presence.
Beetle deactivates Leeching Poison.
Beetle activates Leeching Poison.
Beetle deactivates Numbing Poison.
Beetle activates Numbing Poison.





































































































