Vlade the level 5 Homosuperior Flenser by ravage86

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHomosuperior
ClassFlenser
Level / Exp5 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity31 (base 24)
Constitution26.340718015103 (base 11)
Magic21 (base 16)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life299/299
Stamina124/124
Vim28/28
Healing Factor1
Regeneration2

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+140%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy26
Crit Chance12%
APR10
Speed1.00

Offense: Offhand

Damage14
Accuracy26
Crit Chance12%
APR10
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance19%
Speed1

Offense: Mind

Mindpower16.5
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense15.35
Ranged Defense15.35
Fatigue0
Physical Save17.969251305286
Spell Save16.1
Mental Save14

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
4/5
1/5
0/5
0/5
Technique / Flensing style1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.50
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Corruption / Blood magic1.30
4/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
3/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log


Vlade picks up (g.):
spinel.

Vlade picks up (m.):
zircon.
Vlade picks up (g.):
spinel.

You pickup 0.70 gold pieces.


You pickup 0.75 gold pieces.


You pickup 0.80 gold pieces.

You pickup 0.95 gold pieces.

The shield around Vlade crumbles.


You pickup 0.40 gold pieces.


You pickup 0.65 gold pieces.


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 56 turns (stop reason: dialog is displayed).


You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 2.46 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 5.00 gold from the transmogrification of
Mud-Slinger (15-18 power, 1 apr, physical element).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13.5-20.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.