











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Fix water flood rendering error 1.5.10Temporarily fix the water rendering error on some GPU, that will caused map with water being flooded. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Shalore |
| Class | Temporal Warden |
| Level / Exp | 26 / 58% |
| Size | medium |
| Lifes / Deaths | Killed by arcane crystal at level 7 on the 4th Mirth 122nd year of Ascendancy at 06:03 0 / 7Killed by Yvumima the snow giant at level 24 on the 7th Decay 122nd year of Ascendancy at 15:34 Killed by Urkis, the High Tempest at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 06:38 Killed by Urkis, the High Tempest at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 08:34 Killed by Urkis, the High Tempest at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 11:37 Killed by Urkis, the High Tempest at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 13:51 Killed by Meionen at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 13:57 |
Primary Stats
| Strength | 25 (base 22) |
| Dexterity | 49 (base 27) |
| Constitution | 32 (base 30) |
| Magic | 60 (base 38) |
| Willpower | 52 (base 23) |
| Cunning | 33 (base 10) |
Resources
| Life | 678/678 |
| Paradox | 271 |
| Healing Factor | 1.1724420161894 |
| Regeneration | 2.6379945364262 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 164 |
| Accuracy | 60 |
| Crit Chance | 43% |
| APR | 50 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 40 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 62 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +9% |
| Temporal | +17% |
| Darkness | +5% |
| Lightning | +3% |
| Mind | +18% |
| All | 0% |
Offense: Damage Penetration
| Mind | +10% |
| Acid | +10% |
Defense: Base
| Armour (hardiness) | 38 (69.687909656376%) |
| Defense | 58 |
| Ranged Defense | 58 |
| Fatigue | 0 |
| Physical Save | 19 |
| Spell Save | 33 |
| Mental Save | 32 |
Defense: Resistances
| Darkness | + 12%( 70%) |
| Acid | + 27%( 70%) |
| Nature | + 7%( 70%) |
| Temporal | + 22%( 70%) |
| Cold | + 15%( 70%) |
| Lightning | + 17%( 70%) |
| Fire | + 23%( 70%) |
| All | + 4%( 70%) |
Defense: Immunities
| Teleport Resistance | 10% |
| Bleed Resistance | 20% |
| Instadeath Resistance | 100% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 203 damage for 3 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 82 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 201 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 35 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 9 turns. While Heroism is active, you will only die when reaching -398 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 398 life, 9 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
Class Talents
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Bow Threading | 1.40 |
| 1/5 |
| 5/5 |
| 2/5 |
| 1/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost tinker to the recall portal on level 2 of Old Forest. Escort: lost tinker (level 2 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one wretchling eyeball. Evil little things, wretchlings. Feel free to kill as many as you can, though I just need the one intact eyeball.' * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots 'Barksquall' (5 def, 9 armour)2.0 T1 feet armor [Rare] Nature While equipped: dps ---------- Crit.mult +5.00% Mov.spd +10% ----- def ----- Armour +9 Defense +5 (+2 eff.) Fatigue -5% Resists +3% nature Max.HP +31.00 ---------- misc Stam/turn +0.30 A pair of boots made of leather. |
| Quiver | Shadowswift the quiver of dragonbone arrows (20/20, 72-100 power, 43 apr)3.0 T5 arrow ammo [Random Unique] Arcane/Master Power 71.5 - 100.1 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +43 Crit +26.0% Capacity 20 Proj.spd +500% Ranged+ +23 light Against +35% Undead On Crit.r2 +8 darkness On Hit: * 20% chance to reduce damage dealt by 29% While equipped: ---------- misc Reload +2 Arrows are used with bows to pierce your foes to death. |
| Light source | Halurion1.0 T3 lite [Rare] Master While equipped: Stats +2 Dex dps ---------- Mind.pwr +30 (+7 eff.) ----- def ----- Mind.save +6 (+3 eff.) ---------- misc Psi/ret +0.08 Light +7 Infravis +2 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Manista (0 def, 11 armour)2.0 T3 head armor [Rare] Nature While equipped: ----- def ----- Armour +11 Fatigue +3% Resists +6% acid +8% fire +8% lightning +11% cold Crit.chn- 15.00% Cut- +20% A cap made of leather. |
| Tool | Shard of Crystalized Time2.0 T1 misc tool [Unique] Arcane While equipped: Stats +4 Wil +2 Con dps ---------- Dmg.mod +7% temporal ----- def ----- Defense +5 (+2 eff.) Anom.red +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | Stokebone0.1 T2 ring jewelry [Rare] Master While equipped: Stats +4 Dex +2 Wil dps ---------- Mind.pwr +20 (+5 eff.) Dmg.mod +12% mind Acc +8 (+2 eff.) On Hit (Melee): * 20% chance to reduce armor by 31% ----- def ----- Resists +6% acid +12% fire Rings make your fingers look great! |
| On fingers | Bloodcaller0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 27.54 You won the Ring of Blood trial, and this is your reward. |
| Around waist | noble's hardened leather belt of valiance1.0 T3 belt armor [Ego++] Master/Psionic While equipped: Stats +5 Cun +6 Wil dps ---------- Against +24% Summoned ----- def ----- D.Red.from +26% Summoned Mind.save +7 (+4 eff.) Max.HP +60.00 A belt that goes around your waist. |
| In main hand | Epoch's Curve4.0 T3 longbow 2H weapon [Unique] Arcane Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 111% Range +9 While equipped: Stats +5 Dex +4 Mag dps ---------- Ranged+ 15 temporal Dmg.mod +10% temporal ----- def ----- HP.reg +2.00 ---------- misc Masteries +0.10 Chronomancy/Bow Threading Epoch's Curve has served the Wardens for generations and was passed from Warden to Warden for many years before being lost. According to legend it was made from the first ash sapling to sprout after the Spellblaze and carries powers of both time and renewal. |
| On hands | Unrufast (0 def, 2 armour)1.0 T2 hands armor [Rare] Arcane While equipped: dps ---------- Mind.pwr +30 (+7 eff.) S.pwr/crit +2 Melee+ 10 darkness Dmg.mod +5% darkness +6% mind ----- def ----- Armour +2 Resists +8% darkness +12% acid ---------- misc Hate/m.crit +4.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | enlightening drakeskin leather armour of temporal resistance (20 def, 8 armour)9.0 T5 light armor [Ego+] Arcane/Psionic While equipped: Stats +6 Cun +4 Wil ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Resists +19% temporal Mind.save +10 (+5 eff.) A suit of armour made of leather. |
| Cloak | Belylrawen (2 def, 8 armour)2.0 T3 cloak armor [Random Unique] Arcane/Master While equipped: Stats +5 Dex +1 Mag +4 Wil +6 Cun dps ---------- Acc +4 (+1 eff.) Apr +7 ----- def ----- Armour +8 Defense +2 (+1 eff.) Spell.save +7 (+3 eff.) Teleport- +10% ---------- misc Mana/s.crit +2.00 Max.mana +45.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Skyidol0.1 T2 amulet jewelry [Rare] Master While equipped: Stats +5 Str +5 Dex +6 Wil dps ---------- Dmg.mod +3% lightning +9% acid Res.pen +10% mind +10% acid Melee Ret 6 acid On Hit (Melee): * 10% chance to reduce armor by 31% ----- def ----- Resists +6% lightning Amulets make your neck look great! |
Inventory
steel dagger 'Eclipseobsidian' (12-15 power, 6 apr)1.0 T2 dagger 1H weapon [Rare] Arcane Power 11.5 - 15.0 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +6 blight On Hit.r1 +8 darkness On Crit.r2 +20 nature +8 darkness On Hit: * 12% chance to reduce strength, dexterity, and constitution by 21 While equipped: dps ---------- Dmg.mod +9% nature +9% cold Res.pen +10% cold Melee Ret 6 darkness Sharp, short and deadly. |
Runelezilarin the pair of dwarven-steel boots (0 def, 4 armour)3.0 T3 feet armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +1 Str +3 Wil +5 Cun +3 Con dps ---------- Melee Ret 8 temporal ----- def ----- Armour +4 Fatigue +3% Resists +7% lightning +8% temporal Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Steel Helm of Garkul (0 def, 6 armour)3.0 T2 head armor Reqs Heavy armour training [Unique] Nature Another of Garkul's heirlooms would bring out his spirit. While equipped: Stats +5 Str +4 Wil +5 Con dps ---------- Dmg.mod +10% physical ----- def ----- Armour +6 Fatigue +8% Phys.save +12 (+6 eff.) Spell.save +12 (+6 eff.) Mind.save +12 (+6 eff.) ---------- misc Masteries +0.20 Technique/Thuggery A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Lisulratta (dig speed 38 turns)3.0 T1 digger tool [Rare] Nature While equipped: Stats +1 Str +1 Dex dps ---------- Dmg.mod +6% nature +6% physical Acc +5 (+1 eff.) Apr +4 ----- def ----- Armour +2 Defense +5 (+2 eff.) Resists +11% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Anti-Antimagic! (Nightmare (Adventure) difficulty)
Destroyed the Ziguranth camp with your Rhaloren allies.By Meionen the Shalore Temporal Warden level 26
24th Regrowth 123rd year of Ascendancy at 23:41 see stats
Bringer of Doom (Nightmare (Adventure) difficulty)
Killed a Bringer of Doom.By Meionen the Shalore Temporal Warden level 26
33rd Regrowth 123rd year of Ascendancy at 01:41 see stats
Curse Lifter (Nightmare (Adventure) difficulty)
Killed Ben Cruthdar the Cursed.By Meionen the Shalore Temporal Warden level 16
39th Dusk 122nd year of Ascendancy at 01:57 see stats
Exterminator (Nightmare (Adventure) difficulty)
Killed 1000 creatures.By Meionen the Shalore Temporal Warden level 19
61st Dusk 122nd year of Ascendancy at 05:38 see stats
Impossible Death (Nightmare (Adventure) difficulty)
Got killed by your future self.By Meionen the Shalore Temporal Warden level 22
6th Decay 122nd year of Ascendancy at 13:50 see stats
Level 10 (Nightmare (Adventure) difficulty)
Got a character to level 10.By Meionen the Shalore Temporal Warden level 10
8th Mirth 122nd year of Ascendancy at 03:13 see stats
Level 20 (Nightmare (Adventure) difficulty)
Got a character to level 20.By Meionen the Shalore Temporal Warden level 20
65th Dusk 122nd year of Ascendancy at 19:30 see stats
Paradoxology (Nightmare (Adventure) difficulty)
Both killed your future self and got killed by your future self.By Meionen the Shalore Temporal Warden level 22
6th Decay 122nd year of Ascendancy at 13:50 see stats
Rescuer of the lost (Nightmare (Adventure) difficulty)
Rescued the merchant from the assassin lord.By Meionen the Shalore Temporal Warden level 21
8th Haze 122nd year of Ascendancy at 14:09 see stats
Size matters (Nightmare (Adventure) difficulty)
Did over 600 damage in one attack.By Meionen the Shalore Temporal Warden level 25
1st Regrowth 123rd year of Ascendancy at 22:31 see stats
That was close (Nightmare (Adventure) difficulty)
Killed your target while having only 1 life left.By Meionen the Shalore Temporal Warden level 26
23rd Regrowth 123rd year of Ascendancy at 22:43 see stats
The Arena (Nightmare (Adventure) difficulty)
Unlocked Arena mode.By Meionen the Shalore Temporal Warden level 9
6th Mirth 122nd year of Ascendancy at 10:26 see stats
The secret city (Nightmare (Adventure) difficulty)
Discovered the truth about mages.By Meionen the Shalore Temporal Warden level 26
32nd Regrowth 123rd year of Ascendancy at 13:03 see stats
The sky is falling! (Nightmare (Adventure) difficulty)
Saw a huge meteor falling from the sky.By Meionen the Shalore Temporal Warden level 26
24th Regrowth 123rd year of Ascendancy at 16:58 see stats
Thralless (Nightmare (Adventure) difficulty)
Freed at least 30 enthralled slaves in the slavers' compound.By Meionen the Shalore Temporal Warden level 21
62nd Haze 122nd year of Ascendancy at 03:17 see stats
Treasure Hoarder (Nightmare (Adventure) difficulty)
Amassed 3000 gold pieces.By Meionen the Shalore Temporal Warden level 24
7th Decay 122nd year of Ascendancy at 23:38 see stats
Treasure Hunter (Nightmare (Adventure) difficulty)
Amassed 1000 gold pieces.By Meionen the Shalore Temporal Warden level 15
13rd Dusk 122nd year of Ascendancy at 22:45 see stats
Utterly Destroyed (Nightmare (Adventure) difficulty)
Died on the Eidolon Plane.By Meionen the Shalore Temporal Warden level 26
33rd Regrowth 123rd year of Ascendancy at 13:57 see stats
Wibbly Wobbly Timey Wimey Stuff (Nightmare (Adventure) difficulty)
Killed the weaver queen and the temporal defiler.By Meionen the Shalore Temporal Warden level 5
78th Pyre 122nd year of Ascendancy at 11:57 see stats
Log
Meionen is dazed!
Meionen's temporal clone is dazed!
Temporal hound shrugs off Urkis, the High Tempest's 'Dazed'!
Meionen's temporal clone casts Invigorate.
Meionen's temporal clone is invigorated.
Meionen is not dazed anymore.
Meionen's temporal clone is not dazed anymore.
Your summoned Meionen's temporal clone disappears.
Hurricane from Urkis, the High Tempest hits Temporal hound for 0 lightning damage.
Hurricane from Urkis, the High Tempest hits Meionen for 91 lightning damage.
Hurricane from Urkis, the High Tempest hits Meionen's temporal clone for (10 shared), 101 lightning (112 total damage).
Hurricane from Urkis, the High Tempest hits Temporal hound for 0 lightning damage.
Hurricane from Urkis, the High Tempest hits Meionen for 103 lightning damage.
Hurricane from Urkis, the High Tempest hits Meionen's temporal clone for (11 shared), 115 lightning (126 total damage).
Hurricane from Urkis, the High Tempest hits Temporal hound for 0 lightning damage.
Hurricane from Urkis, the High Tempest hits Meionen for 107 lightning damage.
Meionen the level 26 shalore temporal warden was amped to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Hurricane from Urkis, the High Tempest killed Meionen's temporal clone!
Hurricane from Urkis, the High Tempest killed Meionen!
Saving game...
Resting starts...
Rested for 1 turns (stop reason: all resources and life at maximum).
Saving done.
Talent Command Hounds: Breathe is ready to use.
Personal New Achievement: Utterly Destroyed (Nightmare (Adventure) difficulty)!









































































