Sallre the level 1 Outlander Adventurer by kafkaexmachina

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexFemale
RaceOutlander
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity10 (base 12)
Constitution10 (base 12)
Magic10 (base 12)
Willpower11 (base 13)
Cunning12 (base 14)

Resources

Life100/100
Psi101/101
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage5
Accuracy9
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy9
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save8
Spell Save9
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psi-fighting1.00
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Gestures1.00
1/5
0/5
0/5
0/5
Race / Outlander1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Psionic focus
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Sallre can not wear (in main hand): iron greatsword (17-27 power, 1 apr) (not enough stat).
Sallre uses
Telekinetic Grasp.
Sallre telekinetically seizes:
iron greatsword (17-27 power, 1 apr).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 18 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 20 block).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-14 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-14 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-14 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.