Eremalar the level 5 Ghoul Annihilator by z78

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Semi-Roguelike (mild)
SexMale
RaceGhoul
ClassAnnihilator
Level / Exp5 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity15 (base 14)
Constitution20 (base 10)
Magic12 (base 10)
Willpower8 (base 10)
Cunning16 (base 18)

Resources

Life180/180
Steam100/100
Healing Factor1.0870588855781
Regeneration1.3588236069726

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy23
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Arcane+4%

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save13
Spell Save7
Mental Save21

Defense: Resistances

Cold+ 17%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active
active
done
done

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Eremalar the Ghoul Annihilator level 5
8th Mirth 122nd year of Ascendancy at 00:39
see stats

Log

Eremalar's Shoot hits Arcane blade for 25 physical damage.
Eremalar's Shoot killed Arcane blade!
The static shield around steamgun turret crumbles.

The static shield around Eremalar crumbles.


Quest 'The agent of the arena' is done! (Press 'j' to see the quest log)
Quest 'The agent of the arena' completed! (Press 'j' to see the quest log)
Personal New Achievement: The Arena (Insane (Adventure) difficulty)!
Resting starts...

Your summoned steamgun turret disappears.
Talent Block is ready to use.
Talent Grenade Launcher is ready to use.
Talent Steamgun Turret is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Eremalar picks up (a.):
steel waraxe of daylight (13-18 power, 3 apr).
You pickup 1.00 gold pieces.

You pickup 0.65 gold pieces.


You pickup 0.85 gold pieces.


You pickup 0.65 gold pieces.


There is an exit to Derth here (press '' or right click to use).

You collect a new ingredient:
lump of steel (1).
You gain 1.95 gold from the melting of
steel waraxe of daylight (13-18 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).