Death the level 1 Mummy Doombringer by Jack Frost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Reaver Tweaks 1.2.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMummy
ClassDoombringer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity7 (base 10)
Constitution12 (base 12)
Magic14 (base 12)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life128/128
Stamina108/108
Vim100/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy1
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense0
Ranged Defense0
Fatigue12
Physical Save10
Spell Save9
Mental Save8

Defense: Resistances

Fire-50%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Undead / Mummy1.10
0/5
0/5
0/5
0/1
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Undead / Mummified1.10
0/1
0/1
0/1
0/1
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'Waking Up'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Stairs Up here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Stairs down here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...

Saving done.