Flee the level 50 Doomelf Adventurer by PeterW

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassAdventurer
Level / Exp50 / 1283%
Sizemedium
Lifes / Deaths

Primary Stats

Strength188 (base 63)
Dexterity154 (base 61)
Constitution153 (base 66)
Magic109 (base 62)
Willpower97 (base 60)
Cunning135 (base 66)

Resources

Equilibrium25
Mana629/629
Psi516/516
Vim327/327
Life1699/1699
Positive0/177
Stamina594/594
Psi_feedback0/150
Healing Factor2.2183453138235
Regeneration502.83097096456

Speed

Mental+10%
Attack+10%
Movement+56.27158060095%
Spell0%
Global+139.10526315789%

Vision

Sight10
Lite15
Infravision9
See Stealth25
See Invisible23

Offense: Mainhand

Damage246
Accuracy98
Crit Chance161%
APR49
Speed0.80

Offense: Offhand

Damage229
Accuracy98
Crit Chance154%
APR43
Speed0.80

Offense: Spell

Spellpower79
Crit Chance74%
Speed1

Offense: Mind

Mindpower69
Crit Chance77%
Speed0.90909090909091

Offense: Damage Bonus

All+7%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)123.49312853794 (97.241379310345%)
Defense89
Ranged Defense96
Fatigue12.6125
Physical Save103.84
Spell Save96.82
Mental Save82

Defense: Resistances

All+ 22%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance23%
Poison Resistance75%
Blind Resistance100%
Disarm Resistance54%
Bleed Resistance93%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance77%

Inscriptions (5/5)

Infusions
Runes
Infusions
Infusions
Runes

Class Talents

Psionic / Solipsism1.20
5/5
1/5
5/5
5/5
Technique / Combat veteran1.50
5/5
5/5
5/5
5/5
Technique / Weapon forging1.20
5/5
5/5
5/5
5/5
Technique / Forgeknight combat expertise1.20
5/5
5/5
5/5
0/5
Wild-gift / Higher draconic abilities1.00
5/5
1/5
5/5
5/5
Psionic / Psi-fighting1.00
5/5
5/5
0/5
0/5
Cunning / Tactical1.00
5/5
5/5
0/5
0/5
Corruption / Demonic pact1.00
5/5
5/5
1/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5
Technique / Armor forging1.20
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.20
5/5
5/5
5/5
5/5
Wild-gift / Sand drake aspect1.00
7/5
5/5
2/5
5/5
Wild-gift / Ooze1.00
5/5
1/5
1/5
5/5
Wild-gift / Mucus1.00
5/5
1/5
5/5
0/5
Technique / Magical combat1.00
5/5
5/5
5/5
5/5
Spell / Air1.00
5/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
5/5
5/5
5/5
5/5
Spell / Fire1.00
5/5
0/5
0/5
0/5
Spell / Earth1.00
1/5
5/5
0/5
0/5
Cunning / Lethality1.00
5/5
3/5
0/5
0/5
Technique / Battle tactics1.00
5/5
5/5
0/5
0/5
Technique / Dual weapons1.30
5/5
5/5
0/5
0/5
Technique / Dual techniques1.30
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.00
1/5
5/5
0/5
0/5
Spell / Stone1.00
5/5
1/5
1/5
5/5

Generic Talents

Wild-gift / Fungus1.00
5/5
5/5
5/5
5/5
Cunning / Survival1.00
5/5
5/5
5/5
5/5
Technique / Unarmed training1.30
5/5
5/5
5/5
5/5
Celestial / Hymns1.00
1/5
1/5
5/5
0/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
0/5
Wild-gift / Harmony1.30
4/5
0/5
0/5
0/5
Technique / Forger's endurance1.20
5/5
5/5
5/5
5/5
Psionic / Mentalism1.00
5/5
0/5
0/5
0/5
Adventure / Partner1.00
0/50
0/50
0/50
0/2
0/2
Technique / Conditioning1.00
5/5
5/5
0/5
0/5
Cunning / Scoundrel1.00
5/5
5/5
1/5
5/5
Race / Doomelf1.00
5/5
5/5
0/5
0/5
Celestial / Chants1.10
5/5
0/5
0/5
0/5
Psionic / Feedback1.00
5/5
1/5
5/5
0/5
Celestial / Light1.00
5/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
5/5
5/5
5/5
0/5
Psionic / Dreaming1.00
1/5
5/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
5/5
5/5
Spell / Stone alchemy1.00
5/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.10
5/5
5/5
5/5
0/5
Spell / Conveyance1.00
5/5
5/5
0/5
0/5
Psionic / Finer energy manipulations1.00
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
active
done
done
done
done
done
done
done
done
done
completed
done
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Flee the Doomelf Adventurer level 34
73rd Haze 122nd year of Ascendancy at 04:57
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Flee the Doomelf Adventurer level 40
4th Decay 122nd year of Ascendancy at 10:17
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Flee the Doomelf Adventurer level 32
20th Haze 122nd year of Ascendancy at 07:53
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By Flee the Doomelf Adventurer level 41
8th Decay 122nd year of Ascendancy at 19:34
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Flee the Doomelf Adventurer level 36
3rd Decay 122nd year of Ascendancy at 00:08
see stats
Atamathoned! (Nightmare (Adventure) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By Flee the Doomelf Adventurer level 45
1st Time of Balance 123rd year of Ascendancy at 18:43
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Flee the Doomelf Adventurer level 46
5th Pyre 123rd year of Ascendancy at 19:30
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Flee the Doomelf Adventurer level 36
79th Haze 122nd year of Ascendancy at 02:33
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Flee the Doomelf Adventurer level 30
19th Haze 122nd year of Ascendancy at 02:29
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Flee the Doomelf Adventurer level 32
23rd Haze 122nd year of Ascendancy at 20:23
see stats
Demonic Invasion (Nightmare (Adventure) difficulty) Stopped a demonic invasion by closing their portal.
By Flee the Doomelf Adventurer level 41
3rd Allure 123rd year of Ascendancy at 00:43
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Flee the Doomelf Adventurer level 35
76th Haze 122nd year of Ascendancy at 15:23
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Flee the Doomelf Adventurer level 33
53rd Haze 122nd year of Ascendancy at 01:21
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Flee the Doomelf Adventurer level 50
49th Pyre 123rd year of Ascendancy at 13:18
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Flee the Doomelf Adventurer level 21
45th Dusk 122nd year of Ascendancy at 07:21
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Flee the Doomelf Adventurer level 18
37th Dusk 122nd year of Ascendancy at 00:35
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Flee the Doomelf Adventurer level 28
15th Haze 122nd year of Ascendancy at 04:34
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Flee the Doomelf Adventurer level 49
44th Pyre 123rd year of Ascendancy at 03:42
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Flee the Doomelf Adventurer level 34
75th Haze 122nd year of Ascendancy at 09:34
see stats
Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Flee the Doomelf Adventurer level 5
78th Pyre 122nd year of Ascendancy at 01:44
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Flee the Doomelf Adventurer level 13
2nd Dusk 122nd year of Ascendancy at 22:55
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Flee the Doomelf Adventurer level 38
3rd Decay 122nd year of Ascendancy at 00:30
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Flee the Doomelf Adventurer level 10
4th Flare 122nd year of Ascendancy at 01:18
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Flee the Doomelf Adventurer level 20
38th Dusk 122nd year of Ascendancy at 17:56
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Flee the Doomelf Adventurer level 30
17th Haze 122nd year of Ascendancy at 21:03
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Flee the Doomelf Adventurer level 40
4th Decay 122nd year of Ascendancy at 08:16
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Flee the Doomelf Adventurer level 50
44th Pyre 123rd year of Ascendancy at 12:51
see stats
Lucky Girl (Nightmare (Adventure) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Flee the Doomelf Adventurer level 27
11st Haze 122nd year of Ascendancy at 14:48
see stats
Mad slime dash (Nightmare (Adventure) difficulty) Have 300 walls on the sludgenest turn into hostile creatures.
By Flee the Doomelf Adventurer level 34
54th Haze 122nd year of Ascendancy at 20:08
see stats
Once bitten, twice shy (Nightmare (Adventure) difficulty) Escaped the Anteroom of Agony.
By Flee the Doomelf Adventurer level 21
39th Dusk 122nd year of Ascendancy at 14:13
see stats
Oozemancer (Nightmare (Adventure) difficulty) Destroyed the corrupted oozemancer.
By Flee the Doomelf Adventurer level 32
49th Haze 122nd year of Ascendancy at 21:54
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Flee the Doomelf Adventurer level 49
43rd Pyre 123rd year of Ascendancy at 14:26
see stats
Pest Control (Nightmare (Adventure) difficulty) Killed 1000 reproducing vermin.
By Flee the Doomelf Adventurer level 33
52nd Haze 122nd year of Ascendancy at 14:14
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Flee the Doomelf Adventurer level 42
4th Allure 123rd year of Ascendancy at 05:45
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Flee the Doomelf Adventurer level 15
13rd Dusk 122nd year of Ascendancy at 15:34
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Flee the Doomelf Adventurer level 27
9th Haze 122nd year of Ascendancy at 17:57
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Flee the Doomelf Adventurer level 32
49th Haze 122nd year of Ascendancy at 14:33
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Flee the Doomelf Adventurer level 21
45th Dusk 122nd year of Ascendancy at 05:12
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Flee the Doomelf Adventurer level 35
76th Haze 122nd year of Ascendancy at 17:53
see stats
Slime killer party (Nightmare (Adventure) difficulty) Have 200 walls on the sludgenest turn into hostile creatures.
By Flee the Doomelf Adventurer level 33
53rd Haze 122nd year of Ascendancy at 13:36
see stats
Slimefest (Nightmare (Adventure) difficulty) Have 100 walls on the sludgenest turn into hostile creatures.
By Flee the Doomelf Adventurer level 33
51st Haze 122nd year of Ascendancy at 03:23
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Flee the Doomelf Adventurer level 50
49th Pyre 123rd year of Ascendancy at 13:16
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Flee the Doomelf Adventurer level 8
3rd Mirth 122nd year of Ascendancy at 04:39
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Flee the Doomelf Adventurer level 49
43rd Pyre 123rd year of Ascendancy at 14:55
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Flee the Doomelf Adventurer level 17
36th Dusk 122nd year of Ascendancy at 20:26
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Flee the Doomelf Adventurer level 50
49th Pyre 123rd year of Ascendancy at 13:18
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Flee the Doomelf Adventurer level 49
43rd Pyre 123rd year of Ascendancy at 12:34
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Flee the Doomelf Adventurer level 10
6th Flare 122nd year of Ascendancy at 18:12
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Flee the Doomelf Adventurer level 43
10th Regrowth 123rd year of Ascendancy at 05:12
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Flee the Doomelf Adventurer level 26
9th Haze 122nd year of Ascendancy at 15:08
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Flee the Doomelf Adventurer level 19
37th Dusk 122nd year of Ascendancy at 22:26
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Flee the Doomelf Adventurer level 31
19th Haze 122nd year of Ascendancy at 20:23
see stats

Log

Flee uses Infusion: Regeneration.
Flee starts regenerating health quickly.

Flee picks up ( .):
bloodstone.
Talent Earth's Eyes is ready to use.
Flee uses Earth's Eyes.

Flee stops surging mana.

Flee stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Flee uses Infusion: Regeneration.

Flee starts regenerating health quickly.

Talent Earth's Eyes is ready to use.
Flee uses Earth's Eyes.

Ran for 13 turns (stop reason: interesting terrain).


You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You enter the swirling portal and in the blink of an eye you set foot on the slopes of the Iron Throne, with no trace of the portal...
Flee deactivates Crystalline Focus.

Flee deactivates Hymn of Perseverance.

Flee deactivates Beyond the Flesh.

Flee deactivates Mitosis.

Flee stops regenerating health quickly.

Flee deactivates Wild Growth.

Flee deactivates Lacerating Strikes.

Flee deactivates Chant of Fortitude.

Flee deactivates Arcane Combat.

Flee deactivates Premonition.

Flee deactivates Arcane Feed.

Flee deactivates Lucid Dreamer.

Flee deactivates Augmentation.

Flee deactivates Stone Skin.