Magebow the level 14 Halfling Magebow by robproctor83

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
No Item Decay 1.3.1
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHalfling
ClassMagebow
Level / Exp14 / 63%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity42 (base 34)
Constitution22 (base 10)
Magic40 (base 37)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life314/452
Mana182/183
Stamina152/152
Healing Factor1.2
Regeneration1.38

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth10
See Invisible10

Offense: Mainhand

Damage63
Accuracy53
Crit Chance20%
APR10
Speed0.80

Offense: Spell

Spellpower36
Crit Chance19%
Speed1

Offense: Mind

Mindpower22.25
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)20 (45%)
Defense24.1
Ranged Defense25.1
Fatigue1
Physical Save25.5875
Spell Save20.0625
Mental Save20.6875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance29%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Archery - bows1.10
3/5
1/5
0/5
0/5
Spell / Arrows1.30
1/5
1/5
3/5
1/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Technique / Charged techniques2.90
5/5
1/5
1/5
2/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
5/5
0/5
0/5
Spell / Bowcasting1.30
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
4/5
0/5
0/5

Effects

talent

Quests

done
done
failed
done
done
active
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of quiver of ash arrows (17/17, 23-32.2 power, 7 apr).
You gain 1.14 gold from the transmogrification of
steel shield of fire resistance (+19%) (6 def, 2 armour, 35.5 block).
You gain 1.14 gold from the transmogrification of
steel shield of acid resistance (+19%) (6 def, 2 armour, 41.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.62 gold from the transmogrification of
spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 0.68 gold from the transmogrification of
spellwoven woollen robe (0 def, 0 armour).
You gain 4.34 gold from the transmogrification of
short ash magestaff of illumination (15-18 power, 3 apr, fire element).
You gain 3.62 gold from the transmogrification of
cruel ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 12.46 gold from the transmogrification of
ash starstaff 'Eradunablek' (19-22.8 power, 3 apr, light element).
You gain 0.50 gold from the transmogrification of
steel greatsword (21-33.6 power, 2 apr).
You gain 4.99 gold from the transmogrification of
glacial steel greatsword of purging (27.5-44 power, 2 apr).
You gain 6.12 gold from the transmogrification of
warbringer's steel greatmaul of massacre (36-54 power, 2 apr).
You gain 2.66 gold from the transmogrification of
arcing steel greatmaul of erosion (27.5-41.25 power, 2 apr).
You gain 2.72 gold from the transmogrification of
hateful steel dagger of projection (12-15.6 power, 6 apr).
You gain 2.27 gold from the transmogrification of
flaming steel battleaxe of projection (18.5-27.75 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 27%; cure mental).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 111 over 5 turns).
You gain 1.44 gold from the transmogrification of
regeneration infusion of the psychic (heal 198 over 5 turns).
There is a A mysterious hole in the beach here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Ran for 3 turns (stop reason: hostile spotted to the south (ziguranth patrol)).


Saving done.

Magebow deactivates Elemental Arrows.

Magebow activates Elemental Arrows.

Magebow deactivates Elemental Arrows.