Arrie the level 16 Cornac Arcane Blade by netphenix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp16 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 34)
Dexterity16 (base 10)
Constitution14 (base 10)
Magic45 (base 35)
Willpower26 (base 13)
Cunning26 (base 15)

Resources

Life414/414
Mana180/180
Stamina145/145
Healing Factor1.5372895330003
Regeneration12.682638647253

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage76
Accuracy47
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+14%
Cold+6%
Physical+8%
Fire+3%
Nature+13%

Offense: Damage Penetration

Physical+25%
Temporal+15%

Defense: Base

Armour (hardiness)20.413408721348 (65.897138898113%)
Defense12
Ranged Defense21
Fatigue17
Physical Save24
Spell Save22
Mental Save18

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 10%( 70%)
Physical+ 1%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)
Lightning+ 22%( 70%)
Light+ 5%( 70%)
Temporal+ 6%( 70%)
Darkness+ 15%( 70%)
Fire+ 27%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance73%
Poison Resistance20%
Stun Resistance37%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
4/5
1/5
3/5
2/5
Technique / Combat techniques1.00
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
2/5
1/5
1/5
3/5
Spell / Air1.30
1/5
1/5
3/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arrie the Cornac Arcane Blade level 10
5th Mirth 122nd year of Ascendancy at 10:29
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arrie the Cornac Arcane Blade level 10
6th Mirth 122nd year of Ascendancy at 03:54
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Arrie the Cornac Arcane Blade level 15
9th Dusk 122nd year of Ascendancy at 16:14
see stats

Log

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 7.46 gold from the transmogrification of
brass lantern 'Gletira'.
You gain 1.10 gold from the transmogrification of
iron pickaxe of endurance (dig speed 38 turns).
You gain 0.67 gold from the transmogrification of
iron shield of resilience (0 def, 2 armour, 20.5 block).
You gain 0.23 gold from the transmogrification of
iron shield of physical resistance (+11%) (0 def, 2 armour, 20.5 block).
You gain 8.27 gold from the transmogrification of
Lightningmonster (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 5.45 gold from the transmogrification of
Singebender the linen cloak (1 def, 0 armour).
You gain 6.07 gold from the transmogrification of
magewarrior's short elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 2.47 gold from the transmogrification of
balanced iron longsword (12-18 power, 2 apr).
You gain 2.60 gold from the transmogrification of
Surefire.
You gain 0.25 gold from the transmogrification of
iron greatsword (18-30 power, 1 apr).
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 60; dur 4; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 20%; physical; dur 4; cd 15).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.