Rana the level 9 Ogre Sun Paladin by glycerol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Semi-Roguelike (barbecue)
SexMale
RaceOgre
ClassSun Paladin
Level / Exp9 / 90%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 26)
Dexterity14 (base 10)
Constitution14 (base 10)
Magic34 (base 30)
Willpower15 (base 10)
Cunning12 (base 10)

Resources

Life324/324
Positive44/44
Healing Factor1.1372895330003
Regeneration2.5589014492508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3

Offense: Mainhand

Damage52
Accuracy35
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Temporal+3%
Cold+10%
All0%

Defense: Base

Armour (hardiness)24 (45%)
Defense24
Ranged Defense24
Fatigue0
Physical Save29
Spell Save21
Mental Save10

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Physical+ 6%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance21%
Pinning Resistance20%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance64%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
4/5
1/5
0/5
Celestial / Sun1.30
4/5
1/5
1/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
3/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active
failed
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Rana the Ogre Sun Paladin level 6
2nd Mirth 122nd year of Ascendancy at 10:34
see stats

Log

Ran for 20 turns (stop reason: at exit).

--------------------------------

Rana quaffs the
Blood of Undeath!
You feel the Blood of Undeath rushing through your veins. Your can feel your life wither away a little (-50 maximum life, -120 minimum life).
You have no more
Blood of Undeath.

--------------------------------

Rana deactivates
Chant of Fortress.
Rana activates
Chant of Fortress.
Rana deactivates
Weapon of Light.
Rana activates
Weapon of Light.
Space around you starts to dissolve...


--------------------------------

Resting starts...

Talent Weapon of Wrath is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

You gain 2.10 gold from the transmogrification of
scorching brass lantern.
You gain 12.64 gold from the transmogrification of
brass lantern 'Vilesnake'.
You gain 0.60 gold from the transmogrification of
prismatic rough leather cap (0 def, 1 armour).
You gain 1.05 gold from the transmogrification of
insulating linen wizard hat of the mind (+6%) (1 def, 0 armour).
You gain 3.14 gold from the transmogrification of
flaming iron longsword of the mystic (12-16 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.