Ianny the level 10 Halfling Alchemist by majblomma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceHalfling
ClassAlchemist
Level / Exp10 / 37%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution20 (base 19)
Magic35 (base 34)
Willpower27 (base 16)
Cunning17 (base 10)

Resources

Life253/253
Mana218/218
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible8

Offense: Mainhand

Damage30
Accuracy9
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower32
Crit Chance14%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Darkness+10%
Fire+28%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save10
Spell Save28
Mental Save26

Defense: Resistances

Nature+ 16%( 70%)
Acid+ 12%( 70%)
Light+ 12%( 70%)
Darkness+ 11%( 70%)
Cold+ 16%( 70%)
Lightning+ 12%( 70%)
Fire+ 31%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
2/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
4/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active
active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Ianny wears (replacing linen cloak (1 def, 0 armour)): linen cloak of the Shaloren (1 def, 0 armour).

You are now inscribed with Infusion: Healing.

You have no more
healing infusion of the wizard (heal 111; cd 15).

Space around you starts to dissolve...


Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 25 turns (stop reason: dialog is displayed).


You gain 2.17 gold from the transmogrification of
survivor's brass lantern.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.21 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 3.93 gold from the transmogrification of
balanced iron longsword of phasing (11-15 power, 8 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.