Olrne the level 18 Cornac Wyrmic by Thetha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp18 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 42)
Dexterity10 (base 10)
Constitution14 (base 11)
Magic10 (base 10)
Willpower45 (base 37)
Cunning16 (base 10)

Resources

Life468/468
Stamina238/238
Equilibrium33
Healing Factor1.1326086956522
Regeneration1.6422826086957

Speed

Mental0%
Attack0%
Movement-62.96871079656%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10
See Invisible22

Offense: Mainhand

Damage49
Accuracy37
Crit Chance11%
APR44
Speed1.00

Offense: Offhand

Damage50
Accuracy37
Crit Chance11%
APR44
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower43
Crit Chance15%
Speed1

Offense: Damage Bonus

Darkness+12%
Light+10%
Mind+24%
Cold+11%
Nature+5%

Offense: Damage Penetration

Mind+5%
Darkness+10%

Defense: Base

Armour (hardiness)27.551211628464 (74.117647058824%)
Defense4
Ranged Defense4
Fatigue22
Physical Save38
Spell Save30
Mental Save36

Defense: Resistances

Nature+ 10%( 70%)
Acid+ 1%( 70%)
Light+ 30%( 70%)
Lightning+ 17%( 70%)
Cold+ 31%( 70%)
Physical+ 4%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance23%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
1/5
4/5
Wild-gift / Fire drake aspect1.30
4/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
1/5
1/5
4/5
Wild-gift / Cold drake aspect1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.10
5/5
1/5
1/5
1/5
Wild-gift / Fungus1.10
4/5
1/5
2/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Olrne the Cornac Wyrmic level 12
9th Dusk 122nd year of Ascendancy at 19:29
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Olrne the Cornac Wyrmic level 10
6th Flare 122nd year of Ascendancy at 15:21
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Olrne the Cornac Wyrmic level 14
13rd Dusk 122nd year of Ascendancy at 01:35
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Olrne the Cornac Wyrmic level 9
3rd Summertide 122nd year of Ascendancy at 03:22
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Olrne the Cornac Wyrmic level 7
1st Mirth 122nd year of Ascendancy at 04:07
see stats

Log

You have 4 life(s) left.
Olrne power has recovered.

Olrne stops bleeding.

Olrne deactivates Wild Growth.

Olrne's Wild Growth has been deactivated!
Olrne deactivates Psiblades.

Olrne's Psiblades has been deactivated!
Olrne has finished recovering.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Salyrelrathra the dire wolf killed Olrne!
Resting starts...

Talent Swallow is ready to use.
Talent Wing Buffet is ready to use.
Talent Ice Claw is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Psiblades is ready to use.
Olrne activates Psiblades.

Talent Infusion: Healing is ready to use.
Talent Vitality is ready to use.
Talent Quake is ready to use.
Talent Wild Growth is ready to use.
Olrne activates Wild Growth.

Talent Rush is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...