Tasse the level 2 Cornac Dread Knight by darksheep4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassDread Knight
Level / Exp2 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution16 (base 16)
Magic16 (base 16)
Willpower16 (base 18)
Cunning14 (base 14)

Resources

Life144/144
Mana115/127
Hate49/100
Soul10/10
Healing Factor0.79425414559937
Regeneration0.23033370222382

Speed

Mental+0.29999999999999%
Attack+0.29999999999999%
Movement+1.5%
Spell+0.29999999999999%
Global+100.15%

Vision

Sight10
Lite2
Infravision4
See Stealth16.215410176048
See Invisible16.215410176048

Offense: Mainhand

Damage9
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance10%
Speed0.99700897308076

Offense: Mind

Mindpower18
Crit Chance3%
Speed0.99700897308076

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)9.5725936422747 (63.098591549296%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save11
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Cursed / Strife1.10
0/5
0/5
0/5
0/5
Cursed / Punishments1.10
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Cursed / Fears1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.10
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cruelty1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Spell / Necrosis1.50
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Instill Fear is ready to use.
Talent Infusion: Wild is ready to use.
Talent Invoke Darkness is ready to use.
Rested for 55 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (wolf)).


Tasse casts Invoke Darkness.

Tasse hits Wolf for 97 darkness damage.
Tasse killed Wolf!
Tasse receives 9 healing from Unnatural Body.

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Ran for 18 turns (stop reason: hostile spotted to the north (midge swarm)).


Tasse casts Invoke Darkness.

Tasse's spell attains critical power!
Tasse hits Midge swarm for 141 darkness damage.
Tasse killed Midge swarm!

Tasse receives 9 healing from Unnatural Body.
Tasse deactivates Gloom.

Tasse deactivates Necrotic Aura.

Tasse deactivates Blurred Mortality.

Tasse deactivates Deep Wounds.