BROOK the level 13 Ogre Demonologist by putrified

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceOgre
ClassDemonologist
Level / Exp13 / 89%
Sizebig
Lifes / Deaths

Primary Stats

Strength54 (base 39)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic41 (base 39)
Willpower23 (base 10)
Cunning23 (base 10)

Resources

Life350/350
Stamina164/164
Vim184/195
Healing Factor1.3191526171258
Regeneration6.9255512399102

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage57
Accuracy38
Crit Chance6%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower47
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance20%
Speed1

Offense: Damage Bonus

Cold+6%
Acid+6%
Light+10%
Nature+8%
Darkness+3%
Physical+8%
Mind+3%
All0%

Offense: Damage Penetration

Lightning+25%
Fire+10%
Cold+26%

Defense: Base

Armour (hardiness)50.005730184318 (73.607947236566%)
Defense19
Ranged Defense19
Fatigue23
Physical Save28
Spell Save31
Mental Save26

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 3%( 70%)
Light+ 30%( 70%)
Cold+ 27%( 70%)
Blight+ 10%( 70%)
Mind+ 6%( 70%)
Fire+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance26%
Disarm Resistance22%
Instadeath Resistance100%
Silence Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
1/5
0/5
0/5
Corruption / Doom shield1.30
5/5
4/5
3/5
1/5
Technique / Shield offense1.30
5/5
2/5
2/5
2/5

Generic Talents

Corruption / Black-magic1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Corruption / Torment1.30
4/5
1/5
3/5
2/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
3/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! (Exploration mode) Escaped the Searing Halls.
By BROOK the Ogre Demonologist level 5
78th Pyre 122nd year of Ascendancy at 12:44
see stats
Level 10 (Exploration mode) Got a character to level 10.
By BROOK the Ogre Demonologist level 10
9th Mirth 122nd year of Ascendancy at 08:25
see stats
Level 20 (Exploration mode) Got a character to level 20.
By BROOK the Ogre Demonologist level 11
6th Flare 122nd year of Ascendancy at 23:13
see stats
Level 30 (Exploration mode) Got a character to level 30.
By BROOK the Ogre Demonologist level 11
6th Flare 122nd year of Ascendancy at 23:13
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By BROOK the Ogre Demonologist level 10
2nd Flare 122nd year of Ascendancy at 15:15
see stats

Log

BROOK picks up (D.): spinel.
You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 4.06 gold from the transmogrification of
dreamer's brass lantern.
You gain 7.78 gold from the transmogrification of
linen wizard hat 'Toxinsquall' (6 def, 0 armour).
You gain 0.65 gold from the transmogrification of
iron helm of strength (+2) (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 1.02 gold from the transmogrification of
rough leather belt of carrying.
You gain 1.19 gold from the transmogrification of
nature's mossy mindstar (77% power, 12 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

Rested for 161 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).