watt the level 4 Xorn Enchanter by kdvu90

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceXorn
ClassEnchanter
Level / Exp4 / 32%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution16 (base 14)
Magic30 (base 26)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life177/177
Mana104/104
Healing Factor0.54
Regeneration0.135

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy8
Crit Chance4%
APR2
Speed1.00
Damage20
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save10.675
Spell Save15.575
Mental Save8.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
1/5
1/5
0/5
0/5
Spell / Disenchantment1.30
0/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
1/5
1/5
0/5
0/5
Spell / Martial enchantments1.30
1/5
1/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
1/5
0/5
0/5
Race / Xorn1.00
1/5
0/5
0/5
0/3
Technique / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Staff magic1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

Tool
Around waist
Main armor
On hands
Light source
Cloak
In main hand
In main hand

Inventory

Achievements

Log

Watt picks up (b.): iron dagger (10-13 power, 5 apr).

Talent Animate Weapon is ready to use.

There is nothing to pick up here.


There is an item here:
Umbral Razor (25-32.5 power, 10 apr)

Watt picks up (b.):
Umbral Razor (25-32.5 power, 10 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 49 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Watt deactivates Fiery Hands.

Watt deactivates Earth Glide.