Kseoj the level 8 Dwarf Berserker by sersteven

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 27)
Dexterity12 (base 12)
Constitution27 (base 24)
Magic9 (base 10)
Willpower18 (base 10)
Cunning12 (base 10)

Resources

Life334/334
Stamina144/144
Healing Factor1.1886945338482
Regeneration8.6314638399356

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage39
Accuracy40
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+5%
Fire+3%
Nature+3%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)30.08934837382 (81.151787968034%)
Defense2
Ranged Defense2
Fatigue28
Physical Save20
Spell Save22
Mental Save10

Defense: Resistances

Acid+ 7%( 70%)
Light+ 10%( 70%)
Cold+ 36%( 70%)
Fire+ 20%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance10%
Bleed Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
3/5
1/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Kseoj the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 12:47
see stats

Log


--------------------------------

You gain 0.86 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 4.00 gold from the transmogrification of
Surefire.
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (17-24 power, 2 apr).
You gain 2.91 gold from the transmogrification of
flaming iron mace of vileness (13-18 power, 2 apr).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


--------------------------------

There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Run in which direction?

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


--------------------------------

There is a The Deep Bellow here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.