Solaire the level 3 Shalore Sun Paladin by Kimo Croyle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp3 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 20)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life136/136
Positive26/26
Stamina114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy29
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)14.118138619369 (71.297102139833%)
Defense6
Ranged Defense6
Fatigue9
Physical Save24
Spell Save11
Mental Save14

Defense: Resistances

Physical+ 3%( 70%)
All 0%( 70%)
Temporal+ 11%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Solaire stops being poisoned.

Talent Stunning Blow is ready to use.
Talent Rune: Shielding is ready to use.
Talent Healing Light is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


--------------------------------

Solaire picks up (f.):
coral trident of massacre (22-34 power, 6 apr).
Solaire picks up (i.):
iron mace (13-18 power, 2 apr).
There is a way to the next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


--------------------------------

Solaire deactivates
Chant of Fortress.
Solaire activates
Chant of Fortress.
Solaire deactivates
Weapon of Light.
Solaire activates
Weapon of Light.