Down the level 4 MegaTurtle Hedgeknight by desertsolitaire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Zephyr 1.5.8
Inferno Race Patch for ID and Arena 1.5.5
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceMegaTurtle
ClassHedgeknight
Level / Exp4 / 87%
Size5 (huge)
Lifes / Deaths

Primary Stats

Strength27 (base 22)
Dexterity10 (base 10)
Constitution23 (base 13)
Magic2 (base 10)
Willpower13 (base 13)
Cunning10 (base 10)

Resources

Life-7/264
Equilibrium14
Healing Factor1.1010362694301
Regeneration29.727979274611

Speed

Mental0%
Attack-25%
Movement0%
Spell-25%
Global+35%

Vision

Sight10
Lite4
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage37
Accuracy17
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower2
Crit Chance1%
Speed1.3333333333333

Offense: Mind

Mindpower13
Crit Chance1%
Speed1.3333333333333

Defense: Base

Armour (hardiness)12.526554219961 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save17
Spell Save10
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Thorns1.30
2/5
0/5
0/5
0/5
Wild-gift / Petals1.30
4/5
0/5
0/5
0/5
Wild-gift / Moss1.10
0/5
0/5
0/5
0/5
Wild-gift / Bush-guardian1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.10
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
0/5
0/5
0/5
Race / Megaturtle1.00
3/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Thorn Body hits Treant for 8 physical damage.
Treant hits Down for 9 physical damage.
Down stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Fire drake hatchling hits Down for 26 physical damage.
Fire drake hatchling hits Down for 27 physical damage.
Vampire rat hits Down for 32 physical damage.
Mega Spiked Shell hits Fire drake hatchling for
3 physical damage.
Mega Spiked Shell hits Vampire rat for
4 physical damage.
Mega Spiked Shell hits Fire drake hatchling for
3 physical damage.
Mega Spiked Shell hits Treant for
2 physical damage.
Down receives 40 healing.
Thorn Body hits Treant for
8 physical damage.
Treant hits Down for 11 physical damage.
Thorn Body killed Treant!
Down resists the darkness!

Something hits
Down for 9 darkness damage.
Fire drake hatchling misses Down.
Fire drake hatchling hits Down for 26 physical damage.
Vampire rat hits Down for 29 physical damage.
Mega Spiked Shell hits Fire drake hatchling for
3 physical damage.
Mega Spiked Shell hits Fire drake hatchling for
3 physical damage.
Mega Spiked Shell hits Vampire rat for
3 physical damage.
Down receives 40 healing.
Thorn Body hits Fire drake hatchling for
9 physical damage.
Fire drake hatchling hits Down for 25 physical damage.

Down uses Infusion: Regeneration.

Down starts regenerating health quickly.

Saving game...