Rez'Skel the level 3 Drem Necromancer by Arsasaxum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassNecromancer
Level / Exp3 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic26 (base 24)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life18/18
Mana124/124
Soul12/12
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+11%
Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save24
Mental Save13

Defense: Resistances

Darkness+ 13%( 70%)
Light+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
failed
done

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Rez'Skel the Drem Necromancer level 1
17th Voratun 122nd year of Ascendancy at 11:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Rez'Skel the Drem Necromancer level 3
18th Voratun 122nd year of Ascendancy at 10:53
see stats

Log

Ran for 2 turns (stop reason: hostile spotted to the southwest (forest troll)).

Rez'Skel casts
Black Ice.
Rez'Skel's spell attains critical power!
You collect a new ingredient:
length of troll intestine (1).
Rez'Skel hits Forest troll for 131 cold damage.
Rez'Skel killed Forest troll!

You pickup 0.70 gold pieces.


Resting starts...

Talent Black Ice is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 47 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rez'Skel picks up (a.):
survivor's brass lantern of clarity.
Rez'Skel picks up (a.):
blink rune of the wizard (range 4; phase 13; cd 17).
Lore found:
memories of archmage Varil
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rez'Skel picks up (a.):
healing infusion of the warrior (heal 66; cd 10).
There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).