Lan the level 20 Yeek Archmage by Neurotoxicgas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp20 / 52%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity11 (base 11)
Constitution50 (base 48)
Magic51 (base 48)
Willpower58 (base 48)
Cunning67 (base 48)

Resources

Life627/627
Mana348/348
Healing Factor2.0427272727273
Regeneration10.468977272727

Speed

Mental+2.8500000000001%
Attack+2.8500000000001%
Movement+54.140895148437%
Spell+2.8500000000001%
Global+101.9%

Vision

Sight10
Lite7
Infravision7
See Stealth65.335079030922
See Invisible65.335079030922

Offense: Mainhand

Damage28
Accuracy15
Crit Chance37%
APR6
Speed0.97

Offense: Spell

Spellpower62
Crit Chance31%
Speed0.97228974234322

Offense: Mind

Mindpower51
Crit Chance24%
Speed0.97228974234322

Offense: Damage Bonus

Acid+34%
Nature+18%
Physical+9%
Cold+15%
All+4%

Defense: Base

Armour (hardiness)1.665 (30%)
Defense27
Ranged Defense39
Fatigue0
Physical Save22
Spell Save29
Mental Save38

Defense: Resistances

Blight+ 6%( 70%)
Arcane+ 28%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Darkness+ 13%( 70%)
Light+ 14%( 70%)
Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance40%
Confusion Resistance35%
Instadeath Resistance100%
Stun Resistance61%
Poison Resistance44%
Blind Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
5/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
2/5
5/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
5/5
0/5
Spell / Arcane elements1.30
1/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
4/5
0/5
0/5
0/5
Spell / Aegis1.30
3/5
5/5
1/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy0.80
5/5
5/5
0/5
0/5
Spell / Divination1.50
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Technique / Conditioning0.80
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
active
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Lan the Yeek Archmage level 11
5th Mirth 122nd year of Ascendancy at 17:26
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Lan the Yeek Archmage level 17
78th Dusk 122nd year of Ascendancy at 19:06
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Lan the Yeek Archmage level 18
18th Haze 122nd year of Ascendancy at 08:46
see stats
Level 10 Got a character to level 10.
By Lan the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 20:26
see stats
Level 20 Got a character to level 20.
By Lan the Yeek Archmage level 20
29th Haze 122nd year of Ascendancy at 07:45
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Lan the Yeek Archmage level 16
68th Dusk 122nd year of Ascendancy at 05:13
see stats
The secret city Discovered the truth about mages.
By Lan the Yeek Archmage level 15
36th Dusk 122nd year of Ascendancy at 06:47
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Lan the Yeek Archmage level 16
67th Dusk 122nd year of Ascendancy at 12:50
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Lan the Yeek Archmage level 13
29th Dusk 122nd year of Ascendancy at 22:56
see stats

Log


There is a way to the lake of Nur here (press '' or right click to use).

You gain 10.00 gold from the transmogrification of
Rod of Entropy (1/1).
You gain 2.45 gold from the transmogrification of
rough leather cap of might (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.25 gold from the transmogrification of
insulating rough leather belt of life.
You gain 1.55 gold from the transmogrification of
impenetrable steel plate armour (4 def, 17 armour).
You gain 3.45 gold from the transmogrification of
tundral pouch of steel shots of daylight (23/23, 20.5-24.6 power, 2 apr).
You gain 2.51 gold from the transmogrification of
ranger's ash longbow of cold.
You gain 2.17 gold from the transmogrification of
horrifying vined mindstar of life (6-6.6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel greatmaul (25.5-38.25 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (21-31.5 power, 2 apr).
You gain 2.41 gold from the transmogrification of
potent ash magestaff of might (18-21.6 power, 3 apr, cold element).
You gain 1.38 gold from the transmogrification of
titan's steel ring of fire (+20%).
There is a way to the old forest here (press '' or right click to use).
Saving game...


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

Saving done.


Saving game...

Saving done.

Lan deactivates Arcane Power.

Lan deactivates Feather Wind.

Lan deactivates Shielding.

Lan deactivates Arcane Shield.