Ranima the level 23 Higher Berserker by Ranima

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceHigher
ClassBerserker
Level / Exp23 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 48)
Dexterity49 (base 48)
Constitution51 (base 48)
Magic53 (base 48)
Willpower56 (base 48)
Cunning48 (base 48)

Resources

Life6556/6557
Stamina665/665
Psi_feedback4/390
Healing Factor1.1
Regeneration87.326761634357

Speed

Mental+190%
Attack+200%
Movement+134.75%
Spell+200%
Global+216.875%

Vision

Sight15
Lite4
Infravision12

Offense: Mainhand

Damage122
Accuracy81
Crit Chance64%
APR96
Speed0.34

Offense: Spell

Spellpower81.5
Crit Chance20%
Speed0.33333333333333
Cooldown Reduction42.9

Offense: Mind

Mindpower77.35
Crit Chance18%
Speed0.33333333333333

Defense: Base

Armour (hardiness)116.69487211599 (100%)
Defense61.42875
Ranged Defense62.17875
Fatigue21
Physical Save111.5
Spell Save126.40443624771
Mental Save114.4

Defense: Resistances

All+ 64%(100%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance45%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Berserker's strength1.50
5/5
5/5
5/5
5/5
Technique / Bloodthirst1.40
5/5
5/5
3/5
0/5
Technique / Superiority1.50
5/5
5/5
3/5
0/5
Technique / Combat veteran1.50
5/5
5/5
5/5
5/5
Technique / Combat techniques1.50
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.20
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
5/5
5/5
Technique / Combat training1.50
4/5
5/5
5/5
5/5
5/5
Technique / Field control1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.50
5/5
5/5
5/5
5/5
Race / Higher1.20
5/5
5/5
5/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) (Uniques) Killed a Bringer of Doom.
By Ranima the Higher Berserker level 3
74th Pyre 122nd year of Ascendancy at 15:21
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) (Uniques) Amassed 8000 gold pieces.
By Ranima the Higher Berserker level 9
75th Pyre 122nd year of Ascendancy at 07:29
see stats
Infinite x10 (Nightmare (Roguelike) difficulty) (Uniques) Got to level 10 of the infinite dungeon.
By Ranima the Higher Berserker level 20
76th Pyre 122nd year of Ascendancy at 17:20
see stats
Level 10 (Nightmare (Roguelike) difficulty) (Uniques) Got a character to level 10.
By Ranima the Higher Berserker level 10
75th Pyre 122nd year of Ascendancy at 10:26
see stats
Level 20 (Nightmare (Roguelike) difficulty) (Uniques) Got a character to level 20.
By Ranima the Higher Berserker level 20
76th Pyre 122nd year of Ascendancy at 12:29
see stats
Size matters (Nightmare (Roguelike) difficulty) (Uniques) Did over 600 damage in one attack.
By Ranima the Higher Berserker level 21
76th Pyre 122nd year of Ascendancy at 20:15
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) (Uniques) Amassed 3000 gold pieces.
By Ranima the Higher Berserker level 4
74th Pyre 122nd year of Ascendancy at 15:21
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) (Uniques) Amassed 1000 gold pieces.
By Ranima the Higher Berserker level 2
74th Pyre 122nd year of Ascendancy at 11:07
see stats

Log

Ranima HEALS from acid damage!
Acid Splash from Xanyvea the skeleton archer hits
Ranima for 2 acid damage.

There is a next level here (press '' or right click to use).

Ranima wears (replacing
elemental iron greatsword (16.5-26.4 power, 1 apr)): Mayydabeth the steel greatmaul (33.5-50.25 power, 2 apr).

You gain 0.35 gold from the transmogrification of
quick ash totem of thorny skin [power 15] (9 cooldown).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 4.38 gold from the transmogrification of
restful rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 1.78 gold from the transmogrification of
spiked dwarven-steel plate armour (5 def, 11 armour).
You gain 2.09 gold from the transmogrification of
impenetrable steel mail armour of acid resistance (2 def, 13 armour).
You gain 1.87 gold from the transmogrification of
spiked hardened leather armour of lightning resistance (3 def, 6 armour).
You gain 0.96 gold from the transmogrification of
cured leather armour of fire resistance (2 def, 4 armour).
You gain 0.76 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 2.55 gold from the transmogrification of
steel shield of radiance (6 def, 2 armour, 43 block).
You gain 1.94 gold from the transmogrification of
tundral pouch of steel shots (15/15, 24-28.8 power, 2 apr).
You gain 1.25 gold from the transmogrification of
reinforced leather sling.
You gain 2.88 gold from the transmogrification of
mighty cured leather sling of acid.
You gain 0.75 gold from the transmogrification of
thorny mindstar (8.5-9.35 power, 24 apr, mind damage).
You gain 2.23 gold from the transmogrification of
steel waraxe of persecution (10.5-14.7 power, 3 apr).
You gain 2.13 gold from the transmogrification of
arcing steel waraxe of projection (13.5-18.9 power, 3 apr).
You gain 1.15 gold from the transmogrification of
acidic iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 11.20 gold from the transmogrification of
steel mace 'Zeryfang' (13.5-18.9 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (17-23.8 power, 3 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ranima deactivates Precise Strikes.

Ranima deactivates Daunting Presence.

Ranima no longer revels in blood quite so much.

Ranima is free from the acid.