Ya Yeet the level 1 Drem Sun Paladin by Ninjazero11

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic16 (base 14)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life118/118
Positive44/50
Stamina98/98
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.596689338462 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save11
Spell Save8
Mental Save6

Defense: Immunities

Instadeath Resistance100%
Blind Resistance35%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Character control switched to player.
--------------------------------

Saving done.

Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Resting starts...

Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Block is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


--------------------------------

Ran for 5 turns (stop reason: store entrance spotted).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: didn't move).