Sweet Toots the level 22 Halfling Gunslinger by aburshan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Semi-Roguelike (mild)
SexFemale
RaceHalfling
ClassGunslinger
Level / Exp22 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength73 (base 48)
Dexterity69 (base 50)
Constitution73 (base 41)
Magic44 (base 39)
Willpower47 (base 38)
Cunning82.4 (base 49)

Resources

Life871/871
Steam107/107
Healing Factor1.5999790845096
Regeneration28.995314991651

Speed

Mental0%
Attack0%
Movement-4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision8
See Stealth11
See Invisible10

Offense: Mainhand

Damage48
Accuracy58
Crit Chance27%
APR17
Speed1.00

Offense: Offhand

Damage48
Accuracy58
Crit Chance27%
APR17
Speed1.00

Offense: Spell

Spellpower32
Crit Chance24%
Speed1

Offense: Mind

Mindpower41
Crit Chance24%
Speed1

Offense: Damage Bonus

Lightning+12%
Darkness+10%
Fire+23%
Cold+6%
All0%

Defense: Base

Armour (hardiness)23 (73.607947236566%)
Defense71
Ranged Defense71
Fatigue0
Physical Save53
Spell Save29
Mental Save53

Defense: Resistances

Blight+ 27%( 70%)
Physical+ 34%( 70%)
Cold+ 20%( 70%)
All+ 16%( 70%)
Lightning+ 20%( 70%)
Light+ 29%( 70%)
Temporal+ 21%( 70%)
Darkness+ 19%( 70%)
Fire+ 70%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance51%
Poison Resistance32%
Confusion Resistance10%

Inscriptions (3/5)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.50
5/5
5/5
5/5
5/5
Steamtech / Avoidance1.50
5/5
5/5
5/5
5/5
Steamtech / Bullets mastery1.50
5/5
5/5
5/5
5/5
Steamtech / Gunslinging1.50
5/5
5/5
5/5
5/5
Steamtech / Gunner training1.50
5/5
5/5
5/5
5/5

Generic Talents

Steamtech / Physics1.40
5/5
5/5
2/5
1/5
Steamtech / Blacksmith1.30
5/5
5/5
5/5
5/5
Steamtech / Engineering1.40
1/5
5/5
1/5
3/5
Race / Halfling1.20
5/5
5/5
0/5
0/5
Steamtech / Chemistry1.40
5/5
5/5
2/5
5/5
Technique / Conditioning1.20
5/5
5/5
0/5
0/5
Cunning / Scoundrel1.20
5/5
5/5
5/5
0/5
Technique / Combat training1.50
5/5
5/5
5/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Sweet Toots the Halfling Gunslinger level 22
10th Mirth 122nd year of Ascendancy at 13:03
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Sweet Toots the Halfling Gunslinger level 10
79th Pyre 122nd year of Ascendancy at 19:56
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Sweet Toots the Halfling Gunslinger level 20
8th Mirth 122nd year of Ascendancy at 22:47
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Sweet Toots the Halfling Gunslinger level 9
78th Pyre 122nd year of Ascendancy at 03:51
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Sweet Toots the Halfling Gunslinger level 22
10th Mirth 122nd year of Ascendancy at 12:23
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Sweet Toots the Halfling Gunslinger level 17
6th Mirth 122nd year of Ascendancy at 19:15
see stats

Log

Lore found: Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races
Lore found:
diary (the maze)
Lore found:
hastily-written poster
Lore found:
excerpts from a Council meeting transcript (1)
Lore found:
Loremaster Verutir's note
Lore found:
The Shunned Kruk

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
New Achievement: Home sweet home (Insane (Roguelike) difficulty)!

There is a teleportation circle to the surface here (press '' or right click to use).

You gain 1.95 gold from the melting of
hardened leather hat of knowledge (0 def, 3 armour).
You gain 8.45 gold from the melting of
rejuvenating hardened leather armour (9 def, 6 armour).
You gain 2.50 gold from the melting of
potent yew magestaff (127% power, 4 apr, fire element).
You gain 7.14 gold from the melting of
magelord's yew vilestaff (120% power, 4 apr, blight element).
You gain 6.46 gold from the melting of
wizard's gold ring of luminosity.
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.

Ran for 5 turns (stop reason: didn't move).


Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).