Davath the level 1 Ogre Adventurer by jokervile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp1 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity11 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage5
Accuracy5
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.6
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save10.5
Spell Save8.4
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

In off hand
Light source
In main hand

Inventory

Achievements

Log

Davath can not wear (in main hand): mossy mindstar (2-2.2 power, 12 apr, nature damage) (not enough stat).
Davath wears (replacing
iron longsword (11.5-16.1 power, 2 apr)): iron dagger (10.5-13.65 power, 5 apr).
Large brown snake hits Davath for 6 physical damage.

Davath wears:
iron dagger (10.5-13.65 power, 5 apr).
Large brown snake misses Davath.
Large brown snake hits Davath for 6 physical damage.
Davath the level 1 ogre adventurer was battered to death by a large brown snake on level 1 of Scintillating Caves.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Large brown snake killed Davath!
Saving done.

Davath can not wear (in main hand):
mossy mindstar (2-2.2 power, 12 apr, nature damage) (not enough stat).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 14-16.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 15.5-21.7 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.59 gold from the transmogrification of
manasurge rune (625% regen over 10 turns; 31 instant mana).
Ran for 2 turns (stop reason: interesting character).


Saving game...