Menik the level 6 Ogre Sun Paladin by isomanic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp6 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity10 (base 10)
Constitution19 (base 16)
Magic25 (base 20)
Willpower24 (base 16)
Cunning13 (base 10)

Resources

Life316/333
Positive35/35
Healing Factor1.0791723257555
Regeneration2.4281377329499

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage29
Accuracy18
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+10%
Fire+11%
All0%

Offense: Damage Penetration

Fire+10%
Light+5%

Defense: Base

Armour (hardiness)14.118138619369 (56.297102139833%)
Defense3
Ranged Defense3
Fatigue25
Physical Save20
Spell Save23
Mental Save30

Defense: Resistances

Fire+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance10%
Pinning Resistance20%
Disarm Resistance27%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
4/5
2/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Menik wears:
extending ash wand of shielding [power 182] (20 cooldown).

Menik wears (replacing
copper ring of lightning (+22%)): psionicist's steel ring of tenacity.

Menik wears (replacing
savior's copper ring): savior's steel ring of fire (+22%).

You gain 0.75 gold from the transmogrification of
copper ring of lightning (+22%).
You gain 0.70 gold from the transmogrification of
savior's copper ring.
Menik wears (replacing
stabilizing copper amulet of willpower (+2)): Earthen Beads.

You gain 2.56 gold from the transmogrification of
stabilizing copper amulet of willpower (+2).
You gain 4.00 gold from the transmogrification of
spinel.
You gain 1.12 gold from the transmogrification of
grounding iron helm of strength (+3) (0 def, 3 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.66 gold from the transmogrification of
cleansing cured leather armour of fire resistance (6 def, 4 armour).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (23/23, 16-23 power, 5 apr).
You gain 1.83 gold from the transmogrification of
horrifying mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 2.45 gold from the transmogrification of
thought-forged iron greatsword (18-29 power, 1 apr).
You gain 5.05 gold from the transmogrification of
balanced steel greatmaul of persecution (31-46 power, 2 apr).
You gain 6.36 gold from the transmogrification of
Branerig the Oozepulverizer (14-20 power, 1 apr).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.50 gold from the transmogrification of
marksman's copper ring of darkness (+20%).
You gain 2.91 gold from the transmogrification of
cleansing steel amulet of mastery (0.11 Technique / Combat techniques).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 509%; cd 8).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 439%; cd 10).
There is a collapsed tower here (press '' or right click to use).