11 the level 2 Bull Minotaur by cryol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceBull
ClassMinotaur
Level / Exp2 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity10 (base 10)
Constitution16 (base 13)
Magic9 (base 10)
Willpower9 (base 14)
Cunning11 (base 10)

Resources

Life227/227
Fury42/42
Stamina100/100
Equilibrium0
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save6
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Severance1.10
0/5
0/5
0/5
0/5
Wild-heart / Brute Force1.10
1/5
0/5
0/5
0/5
Wild-child / Metal Rending1.10
1/5
0/5
0/5
0/5
Wild-heart / Seismancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Ego / Bull1.00
1/5
0/5
0/5
0/5
Wild-heart / Stone Flesh1.10
0/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
0/5
0/5
0/5
0/5
Wild-child / Wealth1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Slinger hits Stone golem for 0 physical damage.
Warrior hits Stone golem for 1 physical damage.
Stone golem uses Stun.

Slinger is stunned!

Ritch flamespitter spits flames!

Warrior misses War hound.

Stone golem hits Slinger for 1 physical damage.
War hound hits Something for 2 physical damage.
Ritch flamespitter hits Fighter for 4 fire damage.
Fighter hits 11 for 1 physical damage.
11 misses Warrior.
Something misses War hound.

War hound hits Warrior for 2 physical damage.
Warrior misses Stone golem.
Slinger hits Stone golem for 0 physical damage.
Warrior is not stunned anymore.

Your fit of rage suddenly comes to an end; you feel rational again...

Warrior hits War hound for 2 physical damage.
Fighter hits 11 for 2 physical damage.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


A pang-- You suddenly feel grave concern for your summoner...
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


11 deactivates Heat Up.

11 deactivates Weapon Grip.