11 the level 5 Sentient Crystal Spiritmancer by cryol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSentient Crystal
ClassSpiritmancer
Level / Exp5 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower13 (base 13)
Cunning16 (base 11)

Resources

Life164/164
Mana123/123
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.3
Ranged Defense0.3
Fatigue0
Physical Save10.95
Spell Save14.7
Mental Save15.15

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Karma1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Life-giver1.30
1/5
1/5
0/5
0/5
Spell / Spirit1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Crystal1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Main armor
Crystal-imbued Gem
Light source
On head
In main hand

Inventory

Achievements

Log

11 picks up (b.): iron battleaxe (104% power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

11 wears (replacing
brass lantern): survivor's brass lantern of health.

You gain 0.02 gold from the transmogrification of
brass lantern.
11 deactivates Crystal Crawl.

11 activates Crystal Crawl.


You gain 1.34 gold from the transmogrification of
flaming pouch of iron shots of accuracy (15/15, 110% power, 1 apr).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 2.83 gold from the transmogrification of
manaburning iron waraxe of massacre (116% power, 2 apr).
You gain 2.08 gold from the transmogrification of
thought-forged iron greatsword (111% power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (125% power, 1 apr).
You gain 0.99 gold from the transmogrification of
arcing iron greatsword (109% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (104% power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 11%; cure mental).
Resting starts...

Rested for 45 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Clay golem deactivates Clay Aura.

11 deactivates Crystal Crawl.

11 deactivates Crystal Crawl.

11 deactivates Clay Golem.