










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Moderately Generous Levels 1.6.0Is moderately generous with talents, types and stat points for each level gained. + 0.2% resist all per level upto level 50. +0.1% resist all per level at levels 51+ + 2 to all saves per level upto level 50. +1 to all saves per level at levels 51+ + 5 to MaxHP per level 4 stat points per level. Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.6.6Donators/Buyers bonus! adventurers_unlocked 1.4.8Allows adventurers to play the game with any combination of other class skills. The adventurer class can now use Skirmisher talents, Stone Warden talents and Cursed Aura, as well as the Tinker system. It also starts with a steam generator, and because I also tend to play with Adventurer Tweaks, it starts with two extra talent and generic points, three extra stat points, and has a mastery of 1.3 in all categories. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Early Boost & Some More Points 1.6.0Significantly more points in the early game. That's it. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.6.0Donators/Buyers bonus! Restart Sustains 1.6.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Exponential Leveling 1.5.5Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Female |
Race | Cornac |
Class | Adventurer |
Level / Exp | 53 / 82% |
Size | big |
Lifes / Deaths | Killed by Dozing Isuma at level 3 on the 75th Pyre 122nd year of Ascendancy at 15:28 / 111Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 15:52 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 16:34 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 16:52 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 17:29 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 17:53 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 18:10 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 18:25 Killed by Dozing Isuma at level 3 on the 75th Pyre 122nd year of Ascendancy at 18:44 Killed by Sleeping Emelulrawyn at level 3 on the 75th Pyre 122nd year of Ascendancy at 19:01 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 04:20 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 04:56 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 05:23 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 06:02 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 06:25 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 06:47 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 07:10 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 07:49 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 08:07 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 08:26 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 08:44 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:01 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:15 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:26 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:41 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:55 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 10:02 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 10:17 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 10:41 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 10:57 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:14 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:34 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:53 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:59 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 12:13 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 12:21 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 12:33 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 12:45 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 13:02 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 13:18 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 13:29 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 13:42 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 13:50 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:06 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:17 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:33 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:44 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:59 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 15:13 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 15:28 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 15:52 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:00 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:10 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:24 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:34 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:43 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:55 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 17:16 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 17:30 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 17:47 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 18:05 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 18:18 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 18:34 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 18:49 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:02 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:14 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:25 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:33 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:47 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 20:05 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 20:20 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 20:35 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 20:48 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:02 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:10 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:17 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:26 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:47 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 22:02 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 22:16 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 22:32 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 22:48 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:06 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:16 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:29 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:37 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:44 Killed by Sleeping Emelulrawyn at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:58 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 00:15 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 00:36 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 00:51 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:07 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:22 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:38 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:53 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:05 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:21 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:42 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:53 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:07 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:20 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:29 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:51 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:12 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:33 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:54 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:01 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:25 Killed by Sleeping Emelulrawyn at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:38 Killed by Sleeping Mayuth at level 12 on the 3rd Flare 122nd year of Ascendancy at 16:09 Killed by DoomGal's Inner Demon at level 32 on the 30th Dusk 122nd year of Ascendancy at 23:19 |
Primary Stats
Strength | 139 (base 60) |
Dexterity | 140 (base 60) |
Constitution | 151 (base 60) |
Magic | 183 (base 60) |
Willpower | 159 (base 60) |
Cunning | 176 (base 60) |
Resources
Mana | 834/1135 |
Equilibrium | 0 |
Vim | 535/535 |
Life | 4711/4711 |
Positive | 254/254 |
Stamina | 526/636 |
Hate | 100/100 |
Healing Factor | 1.1188785046729 |
Regeneration | 106.66614001613 |
Speed
Mental | +60.014412087175% |
Attack | 0% |
Movement | +729.73364554444% |
Spell | +17.95547949592% |
Global | +100% |
Vision
Sight | 12 |
Lite | 7 |
Infravision | 10 |
See Stealth | 111.32258210478 |
See Invisible | 122.32258210477 |
Offense: Mainhand
Damage | 281 |
Accuracy | 95 |
Crit Chance | 157% |
APR | 51 |
Speed | 0.62 |
Offense: Spell
Spellpower | 134 |
Crit Chance | 92% |
Speed | 0.84777748712775 |
Offense: Mind
Mindpower | 107 |
Crit Chance | 62% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +52% |
Mind | +30% |
All | +12% |
Lightning | +38% |
Light | +58% |
Temporal | +22% |
Physical | +38% |
Fire | +59% |
Cold | +32% |
Offense: Damage Penetration
Fire | +25% |
All | +25% |
Defense: Base
Armour (hardiness) | 42.235359554753 (38.845223700121%) |
Defense | 121 |
Ranged Defense | 127 |
Fatigue | 0 |
Physical Save | 84 |
Spell Save | 106 |
Mental Save | 84 |
Defense: Resistances
Arcane | + 38%( 70%) |
Mind | + 49%( 70%) |
All | + 38%( 70%) |
Physical | + 40%( 70%) |
Lightning | + 54%( 70%) |
Light | + 57%( 80%) |
Temporal | + 47%( 70%) |
Darkness | + 57%( 70%) |
Cold | + 64%( 70%) |
Fire | + 55%( 70%) |
Nature | + 38%( 70%) |
Defense: Immunities
Pinning Resistance | 100% |
Stoning Resistance | 0% |
Confusion Resistance | 62% |
Fear Resistance | 2% |
Blind Resistance | 24% |
Silence Resistance | 50% |
Stun Resistance | 100% |
Instadeath Resistance | 100% |
Knockback Resistance | 62% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.3 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 889 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.3 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 54% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.3 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 342 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.3 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 562 damage for 5 turns. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.3 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (85% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1698% for 10 turns (1235 total) and instantly restoring 85 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. |
Class Talents
Cursed / Gloom | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Predator | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Celestial / Crusader | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Demented / Scourge drake | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat veteran | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Wild-gift / Fire drake aspect | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Combat | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Slaughter | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Higher draconic abilities | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Venom drake aspect | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Tactical | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Strife | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Sand drake aspect | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Storm | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Storm drake aspect | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Magical combat | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Reaving combat | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Fire | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Two-handed assault | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Brutality | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Wildfire | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Cold drake aspect | 1.60 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Shadow magic | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.90 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Conditioning | 2.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Torment | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Corruption / Demonic strength | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Scoundrel | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Cursed form | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Dark sustenance | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Fungus | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Lethality | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
talent | Arcane Combat |
talent | Shadow Combat |
talent | Share the Pain |
talent | Leeching Poison |
talent | Savage Hunter |
talent | Thunderstorm |
talent | Apply Poison |
talent | Weapon of Light |
talent | Feather Wind |
talent | Arcane Feed |
talent | Shadow Feed |
talent | Volatile Poison |
talent | Overkill |
talent | Daunting Presence |
talent | Repel |
talent | Abyssal Shield |
talent | Blade Flurry |
talent | Second Life |
talent | Gloom |
talent | Weapon of Wrath |
talent | Righteous Strength |
beneficial effect | All stats increased by 69. Pain Enhancement System |
beneficial effect | Hunting: Marked Prey- Glolralle the broken golem - Xanyda the lesser vampire - Elder vampire - Greater mummy - Naga tide huntress 21% Received damage reduction against: - Vampire - Golem - Mummy - Naga |
beneficial effect | Increase light and physical damage by 21%. Righteous Strength |
detrimental effect | Zone-wide effect: +10% arcane damage, -10% arcane resistance, -10% armour hardiness, -20% stoning immunity. Aether residue |
beneficial effect | Increases defense by 20. Mobile Defense |
beneficial effect | The target is in a magical frenzy, improving spellpower by 8. Bloodlust |
beneficial effect | Infinite Dungeon Challenge (Level 50): Exterminator Challenge |
beneficial effect | Movement speed increased by 693%. Elemental Surge: Lightning |
Quests
You successfully escorted the injured seer to the recall portal on level 20 of Infinite Dungeon. Escort: injured seer (level 20 of Infinite Dungeon)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 34 of Infinite Dungeon. Escort: lone alchemist (level 34 of Infinite Dungeon)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Infinite Dungeon. Escort: lone alchemist (level 6 of Infinite Dungeon)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 11 of Infinite Dungeon. Escort: lost defiler (level 11 of Infinite Dungeon)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 14 of Infinite Dungeon. Escort: lost defiler (level 14 of Infinite Dungeon)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 37 of Infinite Dungeon. Escort: lost warrior (level 37 of Infinite Dungeon)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 8 of Infinite Dungeon. Escort: repented thief (level 8 of Infinite Dungeon)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 22 of Infinite Dungeon. Escort: worried loremaster (level 22 of Infinite Dungeon)As a reward you improved Strength by +5. | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 11): Near SightedYou completed the challenge and received: Random Artifact: Fireward (12.5-17.5 power, 2 apr) | done |
Wake up and kill the dreaming horror boss 'Silitira the dreaming horror'. Infinite Dungeon Challenge (Level 17): Dream HunterYou completed the challenge and received: +1 Generic Point | done |
Wake up and kill the dreaming horror boss 'Siluldama the dreaming horror'. Infinite Dungeon Challenge (Level 18): Dream HunterYou completed the challenge and received: Random Artifact: Moldwyrd (5 def, 4 armour) | done |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 19): MultiplicityTurns left: 0 You completed the challenge and received: Random Artifact: Ebonystar (8.5-9.35 power, 24 apr, mind damage) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 22): ExterminatorYou completed the challenge and received: Random Artifact: Singebait (0 def, 2 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 24): ExterminatorYou completed the challenge and received: Random Artifact: Emeleranor (30.5-45.75 power, 2 apr) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 25): Pacifist | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 26): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 28): Pacifist | failed |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 29): MultiplicityTurns left: 0 You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 31): ExterminatorYou completed the challenge and received: Random Artifact: Borfast's Cage (10 def, 20 armour) | done |
Proceed directly to the next Infinite Dungeon level in less than 320 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 32): Rush Hour (320)Turns left: 159 You completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 33): Exterminator | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 38): ExterminatorYou completed the challenge and received: Random Artifact: Cinderburst (43.5-60.9 power, 6 apr) | done |
Proceed directly to the next Infinite Dungeon level in less than 500 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 40): Rush Hour (500)Turns left: -1 | failed |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 42): MultiplicityTurns left: 0 You completed the challenge and received: Random Artifact: Ce'Negakira (0 def, 5 armour) | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 45): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 46): ExterminatorYou completed the challenge and received: Random Artifact: Mucusshine (19-30.4 power, 4 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 48): Exterminator | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 50): ExterminatorFoes left: 53 | active |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 6): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 8): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 9): Exterminator | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | ![]() 3.0 T5 feet armor [Ego++] Master While equipped: Stats +3 Str +8 Dex +3 Con ----- def ----- Armour +5 Defense +14 (+2 eff.) Fatigue +4% Rush: Puts all charms on 12 cooldown Level 1.9 Pwr.cost 12 out of 25/25. Range 7 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() 1.0 T5 lite [Rare] Nature While equipped: Stats +2 Con +5 Wil dps ---------- Phys.crit +5.0% Crit.mult +13.00% Phys.pwr +8 (+1 eff.) Acc +25 (+5 eff.) Apr +2 ----- def ----- Resists +12% fire ---------- misc Max.stam +20.00 Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | ![]() 2.0 T4 head armor [Unique] Unknown While equipped: Stats +10 Mag +12 Wil +10 Cun dps ---------- Spell.pwr +12 (+2 eff.) Mind.pwr +12 (+2 eff.) ----- def ----- Defense +8 (+1 eff.) Fear- -60% Assault the mind of a foe to utterly dominate it. Uses 48 power out of 150/150 This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head? |
Tool | ![]() 2.0 T5 misc tool [Unique] Arcane/Psionic While equipped: dps ---------- Spell.pwr +10 (+1 eff.) Mind.pwr +10 (+2 eff.) Melee+ 25 phys.bleed Dmg.mod +10% temporal +5% physical Melee Ret 25 phys.bleed ----- def ----- Resists +15% temporal Animate Blade: Level 6.5 Pwr.cost 8 out of 25/25. Range 10 Travel.spd instantaneous Is a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
On fingers | ![]() 0.1 T5 ring jewelry [Unique] Master While equipped: Stats +3 Str +3 Dex +3 Con dps ---------- Phys.crit +5.0% Phys.pwr +10 (+1 eff.) Apr +15 ----- def ----- Talent.cat+ +0.30 Technique A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
On fingers | ![]() 0.1 T5 ring jewelry [Random Unique] Arcane/Master/Psionic While equipped: Stats +13 Str +7 Mag +7 Wil +9 Con dps ---------- Spell.crit +4% Phys.pwr +15 (+2 eff.) Spell.pwr +25 (+3 eff.) Dmg.mod +18% mind +12% arcane Acc +10 (+2 eff.) ----- def ----- Resists +18% mind Rings can have magical properties. |
Around waist | ![]() 1.0 T3 belt armor [Rare] Master While equipped: Stats +1 Con dps ---------- Dmg.mod +6% lightning +18% arcane Apr +1 ----- def ----- Resists +7% cold +6% fire +3% physical A belt that goes around your waist. |
In main hand | ![]() 3.0 T4 trident 2H weapon [Unique] Nature Power 80.0 - 112.0 Physical Uses 40% Wil, 50% Mag, 140% Str Mastery Exotic Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +20 Crit +15.0% Atk.spd 100% Melee+ +20 nature +15 cold On Hit: 40% Water Bolt 3 While equipped: dps ---------- Dmg.mod +20% cold Acc +10 (+2 eff.) ----- def ----- Resists +25% cold Spell.save +18 (+3 eff.) ---------- misc See.Invis +2 On Spell Hit: 20% Water Bolt 3 Freeze: Level 3.9 Pwr.cost 29 out of 150/150. Range 10 Travel.spd instantaneous Is a spell Description: Condenses ambient water on a target, freezing it for 6 turns and damaging it for 564.38. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
On hands | ![]() 1.5 T3 hands armor [Unique] Arcane While equipped: Stats +6 Mag dps ---------- Spell.crit +5% Crit.mult +20.00% Spell.pwr +12 (+2 eff.) Dmg.mod +20% lightning ----- def ----- Armour +5 Resists +15% lightning Unarmed combat: Power 23.0 - 32.2 Physical Uses 50% Mag, 40% Str, 40% Wil 40% Cun, 40% Dex Acc+ +0.2% base dam (max 20%) Apr +10 Crit +4.0% Atk.spd 83% Melee+ +20 lightning On Hit: 20% Chain Lightning 3 On Hit: 15% Nova 2 On Spell Hit: 10% Lightning 1 This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
Main armor | ![]() 2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +6 Cun dps ---------- Spell.pwr +15 (+2 eff.) Dmg.mod +12% all Melee Ret 15 arcane ----- def ----- Armour +10 Defense +10 (+1 eff.) Resists +10% lightning +10% cold +10% fire +10% arcane +13% all Spell.save +20 (+3 eff.) Mind.save +15 (+3 eff.) Silence- +50% ---------- misc Mana/turn +2.00 Light +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Cloak | ![]() 2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +10 Cun +10 Mag dps ---------- Spell.pwr +20 (+3 eff.) Dmg.mod +25% light Melee Ret 30 blinding light ----- def ----- Defense +15 (+2 eff.) Resists +30% light +30% darkness Res.Cap +10% light Talent.cat+ +0.20 Celestial This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Around neck | ![]() 0.1 T4 amulet jewelry [Ego++] Nature While equipped: Stats +4 Con ----- def ----- Phys.save +12 (+2 eff.) Max.HP +44.00 HP.reg +5.00 Blind- +24% ---------- misc Infravis +5 Sight +2 See.Invis +9 Amulets can have magical properties. |
Inventory
![]() 0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 32 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 8 turns. While Heroism is active, you will only die when reaching -348 life. The duration and life will increase by 1% for every 1% life you have lost (currently 348 life, 8 duration) If your life is below 0 when this effect wears off it will be set to 1. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 1015 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() 0.1 T2 amulet jewelry [Unique] Unknown While equipped: Stats +10 Cun -5 Wil ----- def ----- Resists +15% blight +15% darkness +15% acid Phys.save +15 (+3 eff.) Spell.save +15 (+2 eff.) Mind.save -7 (-1 eff.) Max.HP +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+0 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+1 eff.) Item imbue powers: Defense +6 (+0 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+1 eff.) Phys.save +8 (+1 eff.) Spell.save +8 (+1 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+1 eff.) Phys.save +8 (+1 eff.) Spell.save +8 (+1 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+0 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+0 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+0 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+0 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.1 T5 demonic gem [Unique] Arcane While carried: Melee Ret 34 healing Mind.save -18 (-4 eff.) HP.reg -2.00 Heal.mod -50% Light -2 Item imbue powers: Phys.pwr +12 (+2 eff.) Spell.pwr +16 (+2 eff.) Dmg.mod +9% all Melee Ret 34 darkness Heal.mod +50% Infravis +3 See.Invis +14 Telepathy Demon/Major Demon/Minor Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
![]() 3.0 T3 digger tool [Ego+] Arcane While equipped: Stats +2 Str ---------- misc Spell.cld 10% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resists +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
![]() 0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() 0.0 T5 multi-hued gem [Unique] Arcane A part of set. While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Resists +30% mind Confus- +30% Fear- +30% Light +2 While carried: Light +2 Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Resists +30% mind Confus- +30% Fear- +30% Light +2 Latent Damage Type: Blight Combine with a staff. Uses 1 power out of 1/1 A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
![]() 1.0 orb [Plot Item] Unknown Activate a portal. Uses 5 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() 0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 15 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Defense +10 (+1 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+1 eff.) Mind.save +10 (+2 eff.) Item imbue powers: Defense +10 (+1 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+1 eff.) Mind.save +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By DoomGal the Cornac Adventurer level 3
75th Pyre 122nd year of Ascendancy at 15:10 see stats
By DoomGal the Cornac Adventurer level 30
25th Dusk 122nd year of Ascendancy at 08:25 see stats
By DoomGal the Cornac Adventurer level 32
30th Dusk 122nd year of Ascendancy at 03:48 see stats
By DoomGal the Cornac Adventurer level 39
43rd Dusk 122nd year of Ascendancy at 23:26 see stats
By DoomGal the Cornac Adventurer level 24
11st Dusk 122nd year of Ascendancy at 12:00 see stats
By DoomGal the Cornac Adventurer level 35
35th Dusk 122nd year of Ascendancy at 05:33 see stats
By DoomGal the Cornac Adventurer level 12
3rd Flare 122nd year of Ascendancy at 20:34 see stats
By DoomGal the Cornac Adventurer level 25
14th Dusk 122nd year of Ascendancy at 06:54 see stats
By DoomGal the Cornac Adventurer level 36
37th Dusk 122nd year of Ascendancy at 16:23 see stats
By DoomGal the Cornac Adventurer level 45
55th Dusk 122nd year of Ascendancy at 12:02 see stats
By DoomGal the Cornac Adventurer level 53
73rd Dusk 122nd year of Ascendancy at 11:25 see stats
By DoomGal the Cornac Adventurer level 10
5th Mirth 122nd year of Ascendancy at 03:19 see stats
By DoomGal the Cornac Adventurer level 20
6th Dusk 122nd year of Ascendancy at 22:26 see stats
By DoomGal the Cornac Adventurer level 30
22nd Dusk 122nd year of Ascendancy at 15:22 see stats
By DoomGal the Cornac Adventurer level 40
45th Dusk 122nd year of Ascendancy at 22:38 see stats
By DoomGal the Cornac Adventurer level 50
67th Dusk 122nd year of Ascendancy at 11:40 see stats
By DoomGal the Cornac Adventurer level 36
37th Dusk 122nd year of Ascendancy at 20:53 see stats
By DoomGal the Cornac Adventurer level 26
16th Dusk 122nd year of Ascendancy at 04:27 see stats
By DoomGal the Cornac Adventurer level 31
26th Dusk 122nd year of Ascendancy at 23:06 see stats
By DoomGal the Cornac Adventurer level 22
9th Dusk 122nd year of Ascendancy at 22:46 see stats
By DoomGal the Cornac Adventurer level 17
2nd Dusk 122nd year of Ascendancy at 21:09 see stats
By DoomGal the Cornac Adventurer level 33
33rd Dusk 122nd year of Ascendancy at 19:01 see stats
By DoomGal the Cornac Adventurer level 25
14th Dusk 122nd year of Ascendancy at 06:54 see stats
By DoomGal the Cornac Adventurer level 13
3rd Flare 122nd year of Ascendancy at 23:38 see stats
Log
You have taken the life of an experienced foe! (+9 hate)
Mindrot hits Skeletal rat for 89 mind, 88 darkness (176 total damage).
Mindrot killed Skeletal rat!
Saving game...
Saving done.
DoomGal deactivates Blade Flurry.
DoomGal deactivates Abyssal Shield.
DoomGal no longer feels strong.
DoomGal deactivates Weapon of Light.
DoomGal deactivates Daunting Presence.
DoomGal deactivates Apply Poison.
DoomGal deactivates Savage Hunter.
DoomGal deactivates Overkill.
DoomGal deactivates Feather Wind.
DoomGal deactivates Thunderstorm.
The furious lightning storm around DoomGal calms down and disappears.
DoomGal deactivates Gloom.
DoomGal deactivates Weapon of Wrath.
DoomGal deactivates Repel.
DoomGal deactivates Arcane Combat.
DoomGal deactivates Shadow Feed.
DoomGal deactivates Shadow Combat.
DoomGal deactivates Righteous Strength.
DoomGal deactivates Arcane Feed.
DoomGal deactivates Leeching Poison.
DoomGal deactivates Share the Pain.
DoomGal deactivates Second Life.
DoomGal stops shining.
DoomGal deactivates Volatile Poison.