Howl the level 50 Ogre Sun Paladin by LonerD

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp50 / 60678%
Sizehuge
Lifes / Deaths

Primary Stats

Strength61 (base 60)
Dexterity32 (base 60)
Constitution36 (base 60)
Magic33 (base 60)
Willpower34 (base 60)
Cunning35 (base 60)

Resources

Life16622/16622
Mana684/684
Stamina392/392
Positive187/187
Healing Factor1.1893203883495
Regeneration593.64469589021

Speed

Mental+69%
Attack+49%
Movement+59%
Spell+49%
Global+149%

Vision

Sight10
Lite9
Infravision10
See Stealth72.224457628242
See Invisible72.224457628242

Offense: Mainhand

Damage284
Accuracy63
Crit Chance123%
APR2
Speed0.59

Offense: Offhand

Damage70
Accuracy64
Crit Chance124%
APR12
Speed0.59

Offense: Spell

Spellpower198
Crit Chance90%
Speed0.67114093959732

Offense: Mind

Mindpower200
Crit Chance72%
Speed0.67114093959732

Offense: Damage Bonus

Fire+31%
Nature+6%
Mind+30%
Physical+10%
Cold+9%
All0%

Offense: Damage Penetration

Darkness+50%
Nature+35%
Mind+28%
Fire+25%
Cold+30%
All+25%

Defense: Base

Armour (hardiness)148.29230492397 (86.818181818182%)
Defense80
Ranged Defense80
Fatigue0
Physical Save40
Spell Save59
Mental Save45

Defense: Resistances

Acid+ 26%( 70%)
Blight+ 20%( 70%)
Cold+ 36%( 70%)
All 0%( 70%)
Lightning+ 26%( 70%)
Light+ 13%( 70%)
Mind+ 3%( 70%)
Fire+ 39%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance85%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Celestial / Guardian1.80
5/5
5/5
5/5
5/5
Celestial / Sun1.60
5/5
5/5
5/5
5/5
Technique / Combat veteran1.30
5/5
5/5
5/5
5/5
Celestial / Combat1.80
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.30
5/5
5/5
5/5
5/5
Technique / Shield offense1.30
5/5
5/5
5/5
5/5
Celestial / Radiance1.80
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.50
5/5
5/5
5/5
5/5
Celestial / Chants1.60
5/5
5/5
5/5
5/5
Technique / Combat training1.30
5/5
5/5
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.60
5/5
5/5
5/5
5/5
Spell / Staff combat1.30
5/5
5/5
5/5
5/5
Race / Ogre1.30
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.70
5/5
5/5
5/5
5/5
Celestial / Light1.80
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
detrimental effect

Quests

done
done
done
done
done
failed
done
failed
failed
done
failed
failed
failed
done
done
done
done
active
active
active
done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Howl the Ogre Sun Paladin level 50
68th Dusk 122nd year of Ascendancy at 11:34
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By Howl the Ogre Sun Paladin level 50
66th Dusk 122nd year of Ascendancy at 16:34
see stats
Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By Howl the Ogre Sun Paladin level 50
52nd Dusk 122nd year of Ascendancy at 04:27
see stats
Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Howl the Ogre Sun Paladin level 50
20th Haze 122nd year of Ascendancy at 05:04
see stats
Destroyer's bane (Madness (Roguelike) difficulty) Killed Golbug the Destroyer.
By Howl the Ogre Sun Paladin level 50
76th Dusk 122nd year of Ascendancy at 17:50
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Howl the Ogre Sun Paladin level 7
74th Pyre 122nd year of Ascendancy at 14:38
see stats
Earth Master (Madness (Roguelike) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Howl the Ogre Sun Paladin level 50
52nd Dusk 122nd year of Ascendancy at 00:00
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Howl the Ogre Sun Paladin level 50
62nd Dusk 122nd year of Ascendancy at 19:55
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By Howl the Ogre Sun Paladin level 50
75th Dusk 122nd year of Ascendancy at 14:26
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Howl the Ogre Sun Paladin level 50
78th Haze 122nd year of Ascendancy at 10:59
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Howl the Ogre Sun Paladin level 10
74th Pyre 122nd year of Ascendancy at 20:57
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Howl the Ogre Sun Paladin level 20
77th Pyre 122nd year of Ascendancy at 09:20
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Howl the Ogre Sun Paladin level 30
78th Pyre 122nd year of Ascendancy at 00:17
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Howl the Ogre Sun Paladin level 40
3rd Summertide 122nd year of Ascendancy at 00:22
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By Howl the Ogre Sun Paladin level 50
3rd Summertide 122nd year of Ascendancy at 06:37
see stats
Lucky Girl (Madness (Roguelike) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Howl the Ogre Sun Paladin level 50
5th Decay 122nd year of Ascendancy at 05:13
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Howl the Ogre Sun Paladin level 38
2nd Summertide 122nd year of Ascendancy at 23:51
see stats
Poisonous (Madness (Roguelike) difficulty) Sided with the assassin lord.
By Howl the Ogre Sun Paladin level 50
8th Flare 122nd year of Ascendancy at 15:43
see stats
Savior of the damsels in distress (Madness (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Howl the Ogre Sun Paladin level 50
5th Flare 122nd year of Ascendancy at 14:03
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Howl the Ogre Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:16
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Howl the Ogre Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:16
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Howl the Ogre Sun Paladin level 23
77th Pyre 122nd year of Ascendancy at 11:28
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Howl the Ogre Sun Paladin level 50
26th Dusk 122nd year of Ascendancy at 07:13
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Howl the Ogre Sun Paladin level 3
74th Pyre 122nd year of Ascendancy at 11:20
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Howl the Ogre Sun Paladin level 2
74th Pyre 122nd year of Ascendancy at 11:16
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Howl the Ogre Sun Paladin level 50
66th Dusk 122nd year of Ascendancy at 01:59
see stats
Well trained (Madness (Roguelike) difficulty) Deal one million damage to training dummies in a single training session.
By Howl the Ogre Sun Paladin level 50
17th Pyre 123rd year of Ascendancy at 01:29
see stats

Log

You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 4 turns (stop reason: didn't move).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Shatur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Saving game...

Saving done.

Howl deactivates
Weapon of Light.