Magic Bones the level 32 Skeleton Archmage by Tryble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp32 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity26 (base 10)
Constitution20 (base 10)
Magic93 (base 60)
Willpower77 (base 55)
Cunning32 (base 23)

Resources

Life192/581
Mana124/502
Healing Factor1.0789473684211
Regeneration0.26973684210527

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision2

Offense: Mainhand

Damage34
Accuracy23
Crit Chance10%
APR4
Speed1.00

Offense: Spell

Spellpower63
Crit Chance25%
Speed1

Offense: Mind

Mindpower42
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+5%
Light+6%
Cold+5%
Lightning+54%
Fire+6%
All0%

Offense: Damage Penetration

Physical+10%
Lightning+50%
Arcane+10%
All0%

Defense: Base

Armour (hardiness)43.551211628464 (74.117647058824%)
Defense30
Ranged Defense42
Fatigue3
Physical Save33
Spell Save47
Mental Save44

Defense: Resistances

Acid+ 27%( 70%)
Physical+ 26%( 70%)
Cold+ 28%( 70%)
All+ 20%( 70%)
Darkness+ 26%( 70%)
Light+ 38%( 70%)
Lightning+ 34%( 70%)
Fire+ 25%( 70%)
Mind+ 27%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance20%
Silence Resistance69%
Bleed Resistance100%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
5/5
4/5
4/5
2/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
4/5
4/5
4/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
5/5
Corruption / Vile life1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
3/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
active
done
done
done
done
done
failed
done
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Magic Bones the Skeleton Archmage level 22
52nd Haze 122nd year of Ascendancy at 09:57
see stats
Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Magic Bones the Skeleton Archmage level 26
11st Regrowth 123rd year of Ascendancy at 20:44
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Magic Bones the Skeleton Archmage level 21
25th Haze 122nd year of Ascendancy at 11:50
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Magic Bones the Skeleton Archmage level 31
19th Pyre 123rd year of Ascendancy at 21:31
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Magic Bones the Skeleton Archmage level 30
53rd Regrowth 123rd year of Ascendancy at 05:09
see stats
I'm a cool hero (Insane (Adventure) difficulty) Saved Derth without a single inhabitant dying.
By Magic Bones the Skeleton Archmage level 16
48th Dusk 122nd year of Ascendancy at 02:39
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Magic Bones the Skeleton Archmage level 10
10th Flare 122nd year of Ascendancy at 00:28
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Magic Bones the Skeleton Archmage level 20
23rd Haze 122nd year of Ascendancy at 01:46
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Magic Bones the Skeleton Archmage level 30
46th Regrowth 123rd year of Ascendancy at 23:16
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Magic Bones the Skeleton Archmage level 24
1st Wintertide 123rd year of Ascendancy at 17:46
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Magic Bones the Skeleton Archmage level 10
6th Dusk 122nd year of Ascendancy at 09:22
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Magic Bones the Skeleton Archmage level 10
3rd Dusk 122nd year of Ascendancy at 11:03
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Magic Bones the Skeleton Archmage level 23
62nd Haze 122nd year of Ascendancy at 16:57
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Magic Bones the Skeleton Archmage level 15
46th Dusk 122nd year of Ascendancy at 16:31
see stats

Log

You collect a new ingredient: minotaur nose (1).
Magic Bones receives 80 healing from Temporal Restoration Field.

Magic Bones stops surging mana.

Magic Bones receives 80 healing from Temporal Restoration Field.

The fabric of time around Magic Bones returns to normal.

Talent Rune: Manasurge is ready to use.

Magic Bones casts
Rune: Manasurge.
Magic Bones starts to surge mana.


The shield around Magic Bones crumbles.


Something hits
Magic Bones for 390 fire damage.

Magic Bones casts
Teleport.
Magic Bones is out of phase.

Talent Bone Armour is ready to use.

Magic Bones deactivates
Chant of Fortitude.
Magic Bones deactivates
Hurricane.
Magic Bones is no longer out of phase.

Magic Bones stops surging mana.

Magic Bones deactivates
Shielding.
Magic Bones deactivates
Feather Wind.
Magic Bones deactivates
Arcane Shield.
Magic Bones deactivates
Tempest.
Magic Bones deactivates
Thunderstorm.
The furious lightning storm around Magic Bones calms down and disappears.