Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Hybrid Class Pack 1.4.6Adds a number of hybridized classes. Currently only remixes existing classes and talents. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Allow Respec Anywhere 1.2.3Viper Class 1.4.0Adds the Viper class, an archer wilder who possesses great speed and access to nature damage. Deathknight 1.4.4Adds the Deathknight class. See forum thread for details. Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Plenum Tooltip: Enhanced actor tooltip display for ToME v2.5 1.4.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. ZOmnibus Addon Pack 1.4.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Bastion 1.4.5A complete rework for Bulwark. Embers With All Races 1.4.4Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Humans Extended 1.1.5Adds additional Cornac human variants: gifted, experienced, and stunted. Gladiator 1.4.6Adds the Gladiator, a warrior subclass. Gladiators are weapons experts and can wield one-handed weapons in either hand with ease, however they are also proficient with two-handed weapons and shields. Inventory Filter 1.3.0This addon allows to filter inventory by some text from the description of items. Right click on a tab in the inventory and type a text in the popup dialog. For example, filter "Rings and Amulets" with "lightning" to find any jewelry Steamshaper Subclass 1.4.4Adds the Steamshaper, a Tinker Subclass. "Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess.", ["steamtech/chemistry"] Cornac Rectification 1.4.5The Cornac talent category point isn't something they gain over the other races. They just don't auto-spend it on a racial talent category because they don't have one. Now Cornac's can actually have more talent categories than anyone else. Midnight 1.4.5Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.4.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Swashbuckler 1.4.6An new, hybrid class. Warning. It requires Embers of Rage. Embers Empyreal 1.4.0Adds the Empyreal class, using gravity and the new celestial trees from Embers. Errors without it. This addon is now DEPRECATED and will cause bugs. Instead, please use the Celestial Oddities pack. That said, I don't think the Empyreal is working correctly, and it might be beyond my abilities to fix it. Sorry! Verdant Class Pack 1.4.5Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Gifted |
| Class | Paradox Mage |
| Level / Exp | 5 / 70% |
| Size | medium |
| Lifes / Deaths | Killed by rogue at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:53 / 35Killed by Artheeonsh the Invoker at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:28 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:19 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:17 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:26 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:33 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:41 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:52 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:59 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:07 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:13 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:22 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:31 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:39 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:49 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:57 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:07 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:20 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:37 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:45 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:56 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:09 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:23 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:30 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:48 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:55 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:01 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:09 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:22 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:34 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:42 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:55 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:02 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:11 Killed by Olhugo the Bringer of Doom at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:19 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 15 (base 15) |
| Magic | 28 (base 27) |
| Willpower | 13 (base 12) |
| Cunning | 10 (base 10) |
Resources
| Life | 158/158 |
| Paradox | 300 |
| Healing Factor | 1 |
| Regeneration | 1.15 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 4 |
| Crit Chance | 8% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 30 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 14 |
| Ranged Defense | 14 |
| Fatigue | 0 |
| Physical Save | 9 |
| Spell Save | 14 |
| Mental Save | 8 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 23% |
Inscriptions (1/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
| Chronomancy / Stasis | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Timetravel | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Matter | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Gravity | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| Tool | woodsman's iron pickaxe (dig speed 36 turns) woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | copper ring of perseverance copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Stun/Freeze immunity: +23% Life regen: +0.90 Rings can have magical properties. |
| On fingers | copper ring of light (+22%) copper ring of light (+22%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% light Changes damage: +11% light Rings can have magical properties. |
| Main armor | Silk Current (12 def, 0 armour) Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+9 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+2 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
| On head | linen wizard hat of darkness (+15%) (1 def, 0 armour) linen wizard hat of darkness (+15%) (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +15% darkness Changes damage: +10% darkness A pointy cloth hat, very wizardly... |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | linen cloak of the Shaloren (1 def, 0 armour) linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Mag / +1 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | magelord's elm vilestaff (10-12 power, 2 apr, acid element) magelord's elm vilestaff (10-12 power, 2 apr, acid element)Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +6.0% Damage (Melee): 15 arcane Changes damage: +10% acid Talent granted: +1 Command Staff Maximum mana: +20.00 Spellpower: +8 (+4 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By nomdox the Gifted Paradox Mage level 2
75th Pyre 122nd year of Ascendancy at 06:24 see stats
Log
Resting starts...
Nomdox retunes the fabric of spacetime.
Talent Dust to Dust is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).
Nomdox picks up (d.): iron sceptre (11-15.4 power, 2 apr).
Ran for 24 turns (stop reason: at door).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Nomdox wears: copper ring of light (+22%).
Nomdox wears (replacing iron pickaxe (dig speed 40 turns)): woodsman's iron pickaxe (dig speed 36 turns).
You gain 0.15 gold from the transmogrification of iron pickaxe (dig speed 40 turns).
You gain 8.00 gold from the transmogrification of opal.
You gain 4.00 gold from the transmogrification of zircon.
You gain 4.00 gold from the transmogrification of agate.
You gain 2.52 gold from the transmogrification of sand iron gauntlets of strength (+2) (0 def, 6 armour).
You gain 1.00 gold from the transmogrification of iron plate armour (3 def, 7 armour).
You gain 0.99 gold from the transmogrification of flaming iron waraxe (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of iron sceptre (11-15.4 power, 2 apr).
You gain 3.40 gold from the transmogrification of balanced iron mace of erosion (12.5-17.5 power, 2 apr).
You gain 1.70 gold from the transmogrification of phase door rune (range 5; power 19; dur 3).
