License to Raise the level 11 Higher Necromancer by satan.ebooks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp11 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic44 (base 36)
Willpower34 (base 24)
Cunning12 (base 12)

Resources

Life191/191
Mana210/210
Souls9/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1
See Stealth12.921704112959
See Invisible24.411468773024

Offense: Mainhand

Damage15
Accuracy5
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense20
Ranged Defense20
Fatigue1
Physical Save13
Spell Save28
Mental Save33

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Knockback Resistance29%
Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
1/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
4/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By License to Raise the Higher Necromancer level 10
70th Dusk 122nd year of Ascendancy at 05:37
see stats
The Arena Unlocked Arena mode.
By License to Raise the Higher Necromancer level 9
66th Dusk 122nd year of Ascendancy at 09:14
see stats
The secret city Discovered the truth about mages.
By License to Raise the Higher Necromancer level 7
8th Mirth 122nd year of Ascendancy at 07:02
see stats

Log

License to Raise stops bleeding.
Skeleton archer is not dazed anymore.

You pickup 0.80 gold pieces.


Resting starts...

License to Raise stops regenerating health quickly.

Rested for 5 turns (stop reason: all resources and life at maximum).


Lore found:
letter (rhaloren camp)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: learnt lore).


Resting starts...

Talent Gift of the Highborn is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Connection to online server lost, trying to reconnect.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

License to Raise picks up (v.):
linen wizard hat of the mind (+10%) (1 def, 0 armour).
Lore found:
Spellhunter's Guide part 3: How to Kill a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 6 turns (stop reason: learnt lore).


Connection to online server established.
Connection to online server established.
License to Raise deactivates Blurred Mortality.

License to Raise deactivates Keen Senses.

License to Raise deactivates Necrotic Aura.