Dyne the level 9 Higher Annihilator by deathdealer25755

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAnnihilator
Level / Exp9 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 21)
Dexterity34 (base 33)
Constitution23 (base 15)
Magic14 (base 11)
Willpower18 (base 16)
Cunning33 (base 33)

Resources

Life441/441
Stamina124/124
Steam100/100
Healing Factor0.75523299151426
Regeneration6.3648713008267

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision5
See Stealth26.315072265109
See Invisible26.315072265109

Offense: Mainhand

Damage47
Accuracy47
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+3%
All0%

Defense: Base

Armour (hardiness)36.483785018144 (87.341010863394%)
Defense17
Ranged Defense17
Fatigue29
Physical Save19
Spell Save21
Mental Save17

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 14%( 70%)
Fire+ 11%( 70%)
Darkness+ 14%( 70%)
Physical+ 11%( 70%)
Cold+ 20%( 70%)
All+ 5%( 70%)

Defense: Immunities

Stun Resistance20%
Pinning Resistance19%
Instadeath Resistance100%
Blind Resistance29%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Steamtech / Magnetism1.41
4/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Steamtech / Demolition1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Steamtech / Gadgets1.30
5/5
3/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
5/5
1/5
1/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.10
2/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Race / Higher1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.60
1/5
3/5
0/5
3/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Steamtech / Physics1.20
5/5
1/5
1/5
0/5
Spell / Stone alchemy1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
1/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
3/5
1/5
0/5
0/5
Technique / Mobility1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Dyne the Higher Annihilator level 7
78th Pyre 122nd year of Ascendancy at 01:21
see stats

Log


Dyne wears (replacing
brass lantern): Islalle.

You gain 14.23 gold from the melting of
brass lantern 'Zobar'.
You gain 7.65 gold from the melting of
rough leather cap 'Bethimithra' (0 def, 1 armour).
You gain 8.18 gold from the melting of
Chamyrin the pair of rough leather boots (0 def, 1 armour).
You gain 4.00 gold from the melting of
rough leather belt 'Dageyon'.
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the melting of
quiver of elm arrows (18/18, 16-23 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.56 gold from the melting of
iron ritual blade 'Blastmistress' (8-11 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 6.06 gold from the melting of
Gilevon (9-12 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (10-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.59 gold from the melting of
balanced iron longsword of massacre (17-24 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.51 gold from the melting of
Lighttide the iron longsword (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.53 gold from the melting of
flaming iron greatmaul of phasing (18-28 power, 11 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron greatmaul (18-26 power, 1 apr).
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, darkness element).
There is a previous level (necrotic air) here (press '' or right click to use).