Inkesa the level 7 Yeek Wanderer by bpandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassWanderer
Level / Exp7 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic29 (base 29)
Willpower18 (base 12)
Cunning20 (base 16)

Resources

Life153/153
Negative68/68
Paradox310
Healing Factor1.0688045797962
Regeneration0.26720114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage8
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy23
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+2%
Darkness+2%
Light+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save18
Spell Save22
Mental Save16

Defense: Resistances

Cold+ 12%( 70%)
Light+ 35%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/5)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.00
0/5
0/5
0/5
0/5
Celestial / Glyphs1.00
0/5
0/5
0/5
0/5
Celestial / Star fury1.00
5/5
1/5
0/5
0/5
Demented / Timethief1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Chronomancy / Energy1.00
2/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 97% power, 46 block).
You gain 2.88 gold from the transmogrification of
acidic iron greatsword of vileness (109% power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.