Ivolramira the level 7 Banshee Archmage by bpandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceBanshee
ClassArchmage
Level / Exp7 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 10)
Constitution11 (base 10)
Magic33 (base 30)
Willpower24 (base 16)
Cunning14 (base 14)

Resources

Life152/152
Mana142/142
Healing Factor1.0097162075846
Regeneration2.2718614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy12
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance11%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+11%
Physical+10%

Defense: Base

Armour (hardiness)5.3630842866725 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save20
Mental Save14

Defense: Resistances

Physical+ 9%( 70%)
Fire+ 15%( 70%)
Arcane+ 18%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Disarm Resistance20%
Fear Resistance100%
Silence Resistance100%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Undead / Banshee1.10
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
done
active
active
done
done

Equipment

Tool
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Ivolramira the Banshee Archmage level 4
76th Pyre 122nd year of Ascendancy at 17:47
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 4.47 gold from the transmogrification of
iron helm 'Layiriariath' (0 def, 3 armour).
You gain 0.38 gold from the transmogrification of
insulating rough leather belt.
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (14/14, 109% power, 1 apr).
You gain 6.50 gold from the transmogrification of
warden's rough leather sling.
You gain 0.80 gold from the transmogrification of
mossy mindstar of balance (72% power, 12 apr, mind damage).
You gain 1.05 gold from the transmogrification of
horrifying mossy mindstar (75% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron waraxe (104% power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (119% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (102% power, 2 apr).
You gain 1.17 gold from the transmogrification of
iron longsword of erosion (103% power, 2 apr).
You gain 1.28 gold from the transmogrification of
potent elm vilestaff (107% power, 2 apr, acid element).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.