Kyle the level 11 Cornac Heartstalker by Nyther23

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassHeartstalker
Level / Exp11 / 39%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity23 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower34 (base 30)
Cunning34 (base 25)

Resources

Life136/136
Hate21/100
Psi94/94
Healing Factor0.60521441932192
Regeneration0.15130360483048

Speed

Mental0%
Attack0%
Movement+53.727128731229%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.114754928839
See Invisible31.114754928839
Stealth47

Offense: Mainhand

Damage37
Accuracy44
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy44
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower30
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+11%
Light+12%
Physical+10%
Fire+9%
Nature+11%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)5 (49.007671158813%)
Defense41
Ranged Defense41
Fatigue0
Physical Save27
Spell Save22
Mental Save32

Defense: Resistances

Acid+ 27%( 70%)
Arcane+ 12%( 70%)
Cold+ 20%( 70%)
All+ 7%( 70%)
Lightning+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 10%( 70%)
Physical+ 16%( 70%)
Fire+ 18%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance20%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Biorhythm1.30
1/5
1/5
1/5
0/5
Psionic / Thoughtless action1.30
1/5
1/5
1/5
0/5
Psionic / Perception1.30
3/5
1/5
1/5
0/5
Psionic / Dark psyche1.30
1/5
1/5
1/5
0/5
Psionic / Emotion1.30
1/5
1/5
0/5
0/5
Psionic / Unconscious mind1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.00
0/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
3/5
0/5
2/5
Psionic / Dreaming1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Kyle the Cornac Heartstalker level 10
7th Mirth 122nd year of Ascendancy at 13:50
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.83 gold from the transmogrification of
Delilach the Deepsripper (2 def, 4 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 3.40 gold from the transmogrification of
Gloruna the rough leather armour (3 def, 2 armour).
You gain 5.54 gold from the transmogrification of
Fulichak.
You gain 12.84 gold from the transmogrification of
mossy mindstar 'Salikira' (2-3 power, 12 apr, mind damage).
You gain 3.90 gold from the transmogrification of
balanced iron dagger of persecution (10-12 power, 5 apr).
You gain 4.86 gold from the transmogrification of
iron waraxe 'Lightningwreck' (10-15 power, 2 apr).
You gain 3.64 gold from the transmogrification of
hateful iron battleaxe of daylight (12-19 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (16-23 power, 1 apr).
You gain 2.42 gold from the transmogrification of
acidic iron battleaxe of daylight (14-22 power, 1 apr).
You gain 1.94 gold from the transmogrification of
potent elm vilestaff of fate (13-16 power, 2 apr, darkness element).
You gain 2.11 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, fire element).
You gain 6.32 gold from the transmogrification of
Shiverbreeze the elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.10 gold from the transmogrification of
marksman's copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.