Light the level 14 Cornac Adventurer by Eternallight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp14 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 34)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic49 (base 32)
Willpower16 (base 12)
Cunning15 (base 12)

Resources

Negative69/69
Vim160/160
Life438/438
Positive29/29
Stamina154/154
Healing Factor1.0191526171258
Regeneration4.3313986227844

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage58
Accuracy39
Crit Chance15%
APR40
Speed1.00

Offense: Spell

Spellpower40
Crit Chance9%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+5%
Arcane+3%
Cold+6%
Darkness+15%
Light+6%
Mind+6%
Fire+24%
Nature+3%

Offense: Damage Penetration

Physical+16%
Lightning+14%
Cold+14%
All+9%

Defense: Base

Armour (hardiness)24.335093952971 (47.857809501309%)
Defense31
Ranged Defense31
Fatigue9
Physical Save16
Spell Save26
Mental Save45

Defense: Resistances

Acid+ 23%( 70%)
Arcane+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 9%( 70%)
Light+ 30%( 70%)
Temporal+ 15%( 70%)
Physical+ 2%( 70%)
Lightning+ 6%( 70%)
Fire+ 24%( 70%)
Mind+ 6%( 70%)

Defense: Immunities

Pinning Resistance30%
Instadeath Resistance100%
Confusion Resistance36%
Knockback Resistance62%
Stun Resistance36%
Poison Resistance10%
Blind Resistance79%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Sun1.30
1/5
1/5
2/5
0/5
Corruption / Torture1.30
5/5
1/5
1/5
0/5
Celestial / Combat1.30
5/5
1/5
3/5
1/5
Celestial / Radiance1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
5/5
1/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
0/5
Celestial / Hymns1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
3/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Light the Cornac Adventurer level 10
3rd Mirth 122nd year of Ascendancy at 15:30
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Light the Cornac Adventurer level 10
4th Mirth 122nd year of Ascendancy at 07:16
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Light the Cornac Adventurer level 10
5th Mirth 122nd year of Ascendancy at 22:49
see stats

Log

You gain 2.17 gold from the melting of impenetrable steel mail armour of lightning resistance (2 def, 13 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.94 gold from the melting of
prismatic iron mail armour of command (8 def, 8 armour).
You gain 0.80 gold from the melting of
woollen robe of darkness (+16%) (0 def, 0 armour).
You gain 1.27 gold from the melting of
mindwoven woollen robe of nature (+18%) (0 def, 0 armour).
You gain 7.05 gold from the melting of
Shockwing (0 def, 0 armour).
You collect a new ingredient:
lump of stralite (1).
You gain 2.26 gold from the melting of
shocking stralite shield of physical resistance (+12%) (0 def, 8 armour, 136.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 8.25 gold from the melting of
pouch of iron shots 'Kindleworth' (10/10, 19-23 power, 1 apr).
You gain 7.36 gold from the melting of
rough leather sling 'Zanufang'.
You gain 3.31 gold from the melting of
mighty elm longbow of cold.
You collect a new ingredient:
lump of iron (1).
You gain 9.87 gold from the melting of
iron dagger 'Wintervault' (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron waraxe of massacre (16-23 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.50 gold from the melting of
arcing steel mace of phasing (14-20 power, 12 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.40 gold from the melting of
flaming steel greatsword (22-35 power, 2 apr).
You gain 1.83 gold from the melting of
potent ash starstaff (18-22 power, 3 apr, darkness element).
You gain 8.71 gold from the melting of
Sootquench (10-12 power, 2 apr, cold element).
You gain 3.00 gold from the melting of
Kor's Fall (10-12 power, 0 apr, blight element).
You gain 1.24 gold from the melting of
shielding rune (absorb 82; dur 4; cd 14).
You gain 1.72 gold from the melting of
acid wave rune of the wizard (damage 168; dur 4; cd 15).
You gain 1.15 gold from the melting of
acid wave rune (damage 33; dur 4; cd 16).
You gain 25.00 gold from the melting of
Prismatic Rune (6 turns; physical, blight, cold, arcane, mind).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.