REDACTED the level 7 Yeek Adventurer by dexcat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceYeek
ClassAdventurer
Level / Exp7 / 55%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity10 (base 12)
Constitution8 (base 12)
Magic30 (base 30)
Willpower21 (base 15)
Cunning16 (base 12)

Resources

Mana191/191
Psi101/101
Life274/274
Paradox300
Insanity0/100
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage14
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+9%
Temporal+10%
Physical+4%
Cold+13%
Mind+3%

Offense: Damage Penetration

Darkness+15%
Lightning+10%

Defense: Base

Armour (hardiness)17.493625061144 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save7
Spell Save20
Mental Save12

Defense: Resistances

Lightning+ 10%( 70%)
Nature+ 13%( 70%)
Arcane+ 12%( 70%)
Mind+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance10%
Bleed Resistance10%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.00
1/5
1/5
0/5
0/5
Chronomancy / Flux1.00
1/5
1/5
0/5
0/5
Chronomancy / Matter1.00
3/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Demented / Doom1.00
5/5
1/5
0/5
0/5
Chronomancy / Chronomancy1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

failed
done
done
done

Equipment

Psionic focus
On hands
On head
Tool
On fingers
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By REDACTED the Yeek Adventurer level 6
5th Mirth 122nd year of Ascendancy at 13:59
see stats

Log

Resting starts...
REDACTED stops regenerating health quickly.

Talent Prophecy of Treason is ready to use.
Talent Precognition is ready to use.
Talent Dimensional Step is ready to use.
Talent Telekinetic Grasp is ready to use.
Talent Prophecy of Madness is ready to use.
Talent Prophecy of Ruin is ready to use.
Talent Spacetime Tuning is ready to use.
Talent Infusion: Healing is ready to use.
REDACTED is not stunned anymore.

Reality around REDACTED is coherent again.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Spacetime feels more stable.
Talent Dominant Will is ready to use.
Rested for 68 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.