Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.3 |
| Addons | Everything is Unique 1.5.2Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Multi-Class Challenge (Slight Edit by Rae) 1.4.2Allows the player to pick multiple classes, turning all enemies into Randbosses as a counter-measure. In order to activate this addon, look at your Game Options for a new tab. Guaranteed Sludgenest and Dogroth Caldera 1.5.0Makes the Sludgenest and Dogroth Caldera always appear on the map after the level requirements have been met. Turn Separators 1.4.0Have you ever noticed that the newlines in ToME's battle log Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Pepper Pack 1.5.2Adds classes, races, objects and other stuff into the game. Class: Performer / Bard Jacks of all trades, masters of none, Bards are known for being proficient in a vast array of talents, such as melee and ranged combat, spellcasting and performing capabilities and blend all of these styles into a very versatile mix. Race: Animal / Bunnymorph (& Kruk variant) Bunnymorphs are former humanoids morphed into bunnies by a spooky evil dark wizard. This transformation rendered them more fragile but gave them some special talents. Objects and other additions include rapiers, whips, harps, flutes, lutes, singing swords, a new item type (instrument), a new resource pool (melody), a new damage type (sound), a new escort type, a sizable amount of new egos centered around melody, sound damage, new talents and a handful of new artifacts. Thanks to rexorcorum for all the custom images and to game-icons.net for the custom icons. Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Streamlined Early Game 1.5.1Removes the tedium of early-game world map navigation. Choose your Alchemist Elixir quest rewards at character creation, and configure your Rod of Recall to take you directly between pre-Dreadfell points of interest. This add-on does not affect game balance or difficulty. All races and classes with required starting zones must still complete those before they can take advantage of the new Rod of Recall functionality. Items Vault 1.5.0Donators/Buyers bonus! Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Adjustable Levelup 1.4.9Allows modification of gains for stats, resources, experience gain, category points, and prodigy points. If you would like to be able to modify other values post them in the comments. UPDATE: I've added the ability to modify stat and level maximums. I have also added the ability to customize which levels stats, talents, talent types, and prodigies are gained at. This allows for alternative leveling schemes such as gaining 2 class points on every even level and 2 generic points every odd level. For example, the max/milestone level could be set to 100, xp gain at 300, and all intervals doubled with alternating offsets for a faster early game, a slower late game, and increased potential for early game specialization. NOTE: All options are accessed after loading a character through the game options window under a new Levelup tab. They will only appear for characters created after the addon is enabled. UPDATE: I've added the ability to toggle unlearning of prodigies and stats. I've also reworked some of the internals to improve compatibility with future changes. Inferno Race Pack 1.4.0Adds a collection of my races. |
| Campaign | Infinite |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Kruk Bunnymorph |
| Class | Skirmisher |
| Level / Exp | 18 / 83% |
| Size | big |
| Lifes / Deaths | Killed by Betherena the white ooze at level 5 on the 77th Pyre 122nd year of Ascendancy at 05:51 0 / 6Killed by Mayudhera the mean looking elven guard at level 15 on the 6th Mirth 122nd year of Ascendancy at 20:18 Killed by tempest at level 16 on the 8th Mirth 122nd year of Ascendancy at 07:16 Killed by Ivomigabeth the dredgling at level 18 on the 3rd Summertide 122nd year of Ascendancy at 12:22 Killed by snow giant thunderer at level 18 on the 1st Flare 122nd year of Ascendancy at 16:59 Killed by Achiraga at level 18 on the 1st Flare 122nd year of Ascendancy at 17:06 |
Primary Stats
| Strength | 21 (base 10) |
| Dexterity | 50 (base 39) |
| Constitution | 31 (base 23) |
| Magic | 10 (base 10) |
| Willpower | 20 (base 11) |
| Cunning | 51 (base 36) |
Resources
| Life | 427/427 |
| Stamina | 176/176 |
| Healing Factor | 1 |
| Regeneration | 0.45 |
Speed
| Mental | +2.5% |
| Attack | 0% |
| Movement | -61.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 4 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 69 |
| Accuracy | 50 |
| Crit Chance | 21% |
| APR | 1 |
| Speed | 0.78 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 18 (57.811550151976%) |
| Defense | 43 |
| Ranged Defense | 44 |
| Fatigue | 0 |
| Physical Save | 29 |
| Spell Save | 32 |
| Mental Save | 32 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 66% |
| Fear Resistance | 30% |
| Disarm Resistance | 23% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 44% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 94 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Cunning / Called Shots | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Buckler Training | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Technique / Tireless Combatant | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Kruk bunnymorph | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.10 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Lacerating Strikes |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
A compliation of all your achievements earnt. Heroic AchievementsYou are 19% of the way to your next Rank. You have killed: 24 Uniques 1 Bosses 0 Elite Bosses 0 Veterans 0 Heroics 0 Legends 0 Destroyers 0 Epics 0 Elders 0 Ancients 0 Immortals 0 Demigods | active |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 3)You completed the challenge and received: Random Artifact: Lightningsmasher (10-12 power, 2 apr, acid element) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 4)You completed the challenge and received: +3 Stat Points and +3 Stat Points | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Shadownull the pair of rough leather boots (0 def, 1 armour) Shadownull the pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Effects on melee hit: * 15% chance to inflict 15% damage reduction * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 4 darkness Changes stats: +6 Lck / +4 Dex Changes resistances: +12% temporal Stealth bonus: +7 A pair of boots made of leather. |
| Quiver | Neretha the pouch of iron shots (20/20, 13.5-16.2 power, 1 apr) Neretha the pouch of iron shots (20/20, 13.5-16.2 power, 1 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 1 Base power: 13.5 - 16.2 Uses stats: 50% Cun, 70% Dex Damage type: Blight Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Accuracy: +7 Armour Penetration: +1 Crit. chance: +4.0% Capacity: 20 On weapon hit: * 20% chance to disease * 10% chance to stun, blind, pin, or confuse the target Damage (Ranged): +6 light / +12 blight / +6 temporal / +8 arcane / +8 physical Burst (radius 2) on crit: +8 arcane Damage against: +7% Undead Shots are used with slings to pummel your foes to death. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Gleamwreath the linen wizard hat (1 def, 0 armour) Gleamwreath the linen wizard hat (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +16% light Changes damage: +14% light Grants telepathy: Dragon Critical mult.: +5.00% Spellpower: +4 (+4 eff.) Light radius: +2 Heals friendly targets nearby when you use a nature summon: +30 A pointy cloth hat, very wizardly... |
| On hands | rough leather gloves 'Unroduthel' (0 def, 11 armour) rough leather gloves 'Unroduthel' (0 def, 11 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +11 Damage (Melee): 6 sound / 6 cold Damage when hit (Melee): 8 physical Changes stats: +2 Wil Changes resistances: +6% sound / +6% cold / +6% mind / +1% physical Changes damage: +4% cold Life regen: +0.20 Melody each turn: +0.13 It can be used to activate talent Earworm, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a mind power Description: Implants an earworm into the target's mind, dealing 20.62 sound damage each turn for 2 turns and causing Ear Damage for 4 turns. If the target is affected by both Soundshock and Ear Damage at any point the earworm will explode in a 2 radius for the remaining overtime damage increased by 35% as deafening sound. If Gone Acoustic is active the caster will also gain a 8% bonus to mind damage for 5 turns. The damage will scale with your Mindpower. (Ear Damage lowers the target's sound resistance and its ability to shrug off critical hits, it checks against bleed resistance.) (Deafen lowers all of the target's speeds while granting it a small amount of sound resistance, checks against stun resistance and bypasses any resistance check if the target is affected by both Soundshock and Ear Damage.) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | mule's copper ring of blinding strikes mule's copper ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Effects on melee hit: * 12% chance to blind Damage (Melee): 22 light Effects on ranged hit: * 12% chance to blind Damage (Ranged): 21 light Maximum encumbrance: +20 Rings can have magical properties. |
| On fingers | Zerygohad the copper ring Zerygohad the copper ringCrafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Defense: +6 (+2 eff.) Damage when hit (Melee): 8 blight Changes stats: +5 Str / +3 Cun / +6 Con Changes resistances: +3% blight Changes resistances penetration: +10% blight Changes damage: +15% blight / +9% temporal Disarm immunity: +23% Pinning immunity: +24% Knockback immunity: +21% Maximum life: +24.00 Rings can have magical properties. |
| Around neck | copper amulet 'Poromithra' copper amulet 'Poromithra'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +11% temporal Changes damage: +9% mind Critical mult.: +15.00% Physical save: +12 (+6 eff.) Spell save: +11 (+5 eff.) Mental save: +12 (+6 eff.) Pinning immunity: +22% Knockback immunity: +23% Maximum psi: +20.00 Amulets can have magical properties. |
| In main hand | mighty cured leather sling of fire mighty cured leather sling of fireRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +7 Damage (Ranged): +5 fire When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +2 Str Changes damage: +11% fire Slings are used to hurl stones or metal shots at your foes. |
| Around waist | rough leather belt 'Xanudheth' rough leather belt 'Xanudheth'Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Effects on melee hit: * Slows global speed by 15% Damage when hit (Melee): 8 acid Changes stats: +4 Str / +4 Dex / +4 Cun / +4 Con / +6 Lck Changes resistances: +6% blight / +9% cold / +3% temporal Changes resistances penetration: +10% acid Trap disarming bonus: +8 Stealth bonus: +6 Physical save: +6 (+3 eff.) Spell save: +9 (+4 eff.) Maximum life: +35.00 Infravision radius: +4 Size category: +1 A belt that goes around your waist. |
| In off hand | Blacknail (4 def, 2 armour, 10.5-12.6 power, 24.5 block) Blacknail (4 def, 2 armour, 10.5-12.6 power, 24.5 block)Requires: - Cunning 11 - Talent Buckler Expertise (level 1) Infused by nature Infused by psionic forces 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 10.5 - 12.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Crit. chance: +2.5% Block value: +24 On weapon hit: * Slows global speed by 40% * 12% chance to daze at end of turn Damage (Melee): +4 darkness When wielded/worn: Armour: +2 Defense: +4 (+1 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: +6% Effects on melee hit: * Slows global speed by 15% Damage (Melee): 6 lightning Damage when hit (Melee): 12 lightning Changes resistances: +6% acid / +10% mind / +5% arcane / +3% lightning Talent granted: +1 Block Spell save: +6 (+3 eff.) Handheld deflection devices. |
| Cloak | linen cloak of protection (1 def, 0 armour) linen cloak of protection (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Spell save: +5 (+2 eff.) Mental save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Voidwrither (1 def, 4 armour) Voidwrither (1 def, 4 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 1 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +6% Damage when hit (Melee): 12 physical Changes resistances: +6% acid / +6% darkness / +3% blight / +17% cold / +6% mind A suit of armour made of leather. |
Inventory
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Fear me not! (Uniques)
Survived the Fearscape!By Achiraga the Kruk Bunnymorph Skirmisher level 15
8th Mirth 122nd year of Ascendancy at 00:25 see stats
Infinite x10 (Uniques)
Got to level 10 of the infinite dungeon.By Achiraga the Kruk Bunnymorph Skirmisher level 18
1st Flare 122nd year of Ascendancy at 10:53 see stats
Level 10 (Uniques)
Got a character to level 10.By Achiraga the Kruk Bunnymorph Skirmisher level 10
1st Mirth 122nd year of Ascendancy at 00:28 see stats
Treasure Hunter (Uniques)
Amassed 1000 gold pieces.By Achiraga the Kruk Bunnymorph Skirmisher level 15
7th Mirth 122nd year of Ascendancy at 19:51 see stats
Log
Achiraga's Shoot hits Snow giant thunderer for 73 blight, 5 temporal, 26 light, 5 physical, 12 blight, 5 fire, 7 arcane (132 total damage).
Achiraga loses sight!
Something hits Something for 60 acid damage.
Something hits Achiraga for 64 acid damage.
Something misses Achiraga.
--------------------------------
Resting starts...
Something misses Achiraga.
Something misses Achiraga.
Something misses Achiraga.
Rested for 3 turns (stop reason: taken damage).
Something hits Achiraga for 46 lightning damage.
Achiraga the level 18 kruk bunnymorph skirmisher was volted to death by a snow giant thunderer on level 10 of Infinite Dungeon.
--------------------------------
You have no more lives left.
Achiraga deactivates Counter Shot.
Achiraga deactivates Lacerating Strikes.
Achiraga recovers sight.
Achiraga deactivates Always Vigilant.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Achiraga!
Saving done.
Achiraga activates Lacerating Strikes.
Ran for 2 turns (stop reason: interesting character).
--------------------------------
Saving game...
