dd the level 6 Higher Archmage by MS22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp6 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life-2/132
Mana155/175
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+16%
Cold+6%
Arcane+6%
Fire+6%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By dd the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:16
see stats

Log

Resting starts...
Rested for 1 turns (stop reason: taken damage).


Burning from Skeleton magus hits
dd for (17 to time), 0 fire (0 total damage).
Resting starts...

Dd stops burning.

Talent Lightning is ready to use.
Dd's aura of power vanishes.

The fabric of time around dd stabilizes to normal.

The powerful time-altering energies generate a restoration field on dd.

Talent Chain Lightning is ready to use.
The fabric of time around dd returns to normal.

Talent Temporal Shield is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Talent Wrath of the Highborn is ready to use.
Ran for 13 turns (stop reason: taken damage).


Neryta the venom drake hatchling's Beyond the Flesh hits
dd for 16 physical, 4 physical (21 total damage).
Dd casts
Chain Lightning.
Dd's spell attains critical power!
dd hits Neryta the venom drake hatchling for 97 lightning damage.
dd hits Venom drake hatchling for 155 lightning damage.
Neryta the venom drake hatchling uses
Telekinetic Smash.
Dd is stunned!

Neryta the venom drake hatchling hits dd for 24 physical, 3 nature, 4 physical, 21 acid, 24 physical, 4 physical (81 total damage).
Neryta the venom drake hatchling's Beyond the Flesh performs a melee critical strike against dd!
Neryta the venom drake hatchling's Beyond the Flesh hits
dd for 32 physical damage.
dd the level 6 higher archmage was splattered to death by Neryta the venom drake hatchling on level 2 of Trollmire.