ggg the level 17 Cornac Archmage by MS22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp17 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution15 (base 10)
Magic46 (base 33)
Willpower44 (base 31)
Cunning41 (base 26)

Resources

Life-275/188
Mana135/423
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth30.709119195249
See Invisible30.709119195249

Offense: Mainhand

Damage25
Accuracy11
Crit Chance15%
APR4
Speed1.00

Offense: Spell

Spellpower37
Crit Chance21%
Speed1

Offense: Mind

Mindpower34
Crit Chance17%
Speed1

Offense: Damage Bonus

Lightning+31%
Light+10%
Temporal+12%
Physical+3%
Acid+14%
Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save10
Spell Save30
Mental Save33

Defense: Resistances

Lightning+ 39%( 70%)
Light+ 35%( 70%)
Temporal+ 14%( 70%)
Blight+ 12%( 70%)
Nature+ 22%( 70%)
Acid+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance34%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
4/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5
Cunning / Survival1.00
1/5
5/5
0/5
0/5

Effects

Quests

done
done
failed
done
done
active
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By ggg the Cornac Archmage level 10
3rd Summertide 122nd year of Ascendancy at 06:53
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By ggg the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 00:30
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By ggg the Cornac Archmage level 15
24th Dusk 122nd year of Ascendancy at 17:12
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By ggg the Cornac Archmage level 12
8th Flare 122nd year of Ascendancy at 17:43
see stats

Log

Infusion: Wild is still on cooldown for 1 turns.
Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

Infusion: Wild is still on cooldown for 1 turns.

You are unable to move!

Horned Horror lashes out with a spinning backhand.
Horned Horror hits ggg for 172 physical damage.
ggg the level 17 cornac archmage was bludgeoned to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.