guts the level 10 Cornac Berserker by MS22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp10 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity16 (base 11)
Constitution31 (base 25)
Magic13 (base 10)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life350/350
Stamina149/149
Healing Factor1.1658714593979
Regeneration0.29146786484947

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth17
See Invisible16

Offense: Mainhand

Damage57
Accuracy32
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+3%
Nature+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)23.317011280365 (72.903125182002%)
Defense7
Ranged Defense7
Fatigue15
Physical Save31
Spell Save15
Mental Save15

Defense: Resistances

Physical+ 5%( 70%)
All+ 4%( 70%)
Nature+ 14%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
2/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By guts the Cornac Berserker level 10
7th Mirth 122nd year of Ascendancy at 00:26
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Guts wears (replacing
piercing elm wand of lightning storm [power 110] (4/15 cooldown)): elm totem of thorny skin [power 16] (20 cooldown).

You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of stability (0 def, 7 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-18 power, 2 apr).
You gain 1.28 gold from the transmogrification of
potent elm magestaff (14-17 power, 2 apr, cold element).
You gain 2.29 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.08 gold from the transmogrification of
rough leather sling of lightning.
You gain 0.75 gold from the transmogrification of
arcing iron mace (12-18 power, 2 apr).
You gain 2.34 gold from the transmogrification of
ranger's elm longbow of cold.
You gain 2.61 gold from the transmogrification of
flaming iron battleaxe of phasing (16-23 power, 10 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.