Feid the level 1 Cornac Summoner by feid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp1 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning13 (base 13)

Resources

Life90/90
Equilibrium0
Healing Factor1.1211963875991
Regeneration0.28029909689978

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage4
Accuracy12
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy12
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.9
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save7
Spell Save9.8
Mental Save22.508272560639

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summon-commands1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Ritch Flamespitter is ready to use.

War hound killed Skeleton mage!

Your summoned war hound disappears.
Talent Infusion: Regeneration is ready to use.

Talent Infusion: Wild is ready to use.

Resting starts...

Talent War Hound is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Feid picks up (a.):
magic missile rune (50 arcane damage).
Feid picks up (a.):
regeneration infusion of the titan (heal 94 over 5 turns).
Feid picks up (c.):
manasurge rune (631% regen over 10 turns; 32 instant mana).
Feid picks up (b.):
regeneration infusion of the warrior (heal 94 over 5 turns).
There is a way to the next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


You gain 1.74 gold from the transmogrification of
cutting steel greatsword of projection (129% power, 2 apr).
You gain 1.99 gold from the transmogrification of
acidic iron greatsword of sweeping (112% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (117% power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (631% regen over 10 turns; 32 instant mana).
You gain 1.25 gold from the transmogrification of
magic missile rune (50 arcane damage).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 94 over 5 turns).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the titan (heal 94 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Feid meditates on nature.