crawlers 51 the level 2 Shalore Astromancer by crawlers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassAstromancer
Level / Exp2 / 44%
Sizebig
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 15)
Willpower13 (base 10)
Cunning20 (base 19)

Resources

Life105/105
Positive33/33
Negative33/33
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+11%
Darkness+13%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save24
Mental Save11

Defense: Resistances

Acid+ 13%( 70%)
Lightning+ 13%( 70%)
Cold+ 13%( 70%)
Physical+ 17%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Ponx1.30
1/5
0/5
0/5
0/5
Celestial / Luxam1.30
1/5
0/5
0/5
0/5
Celestial / Nekal1.30
1/5
0/5
0/5
0/5
Celestial / Kolal1.30
1/5
0/5
0/5
0/5
Celestial / Terrestrial Unity1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Paeans1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

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Rested for 1 turns (stop reason: all resources and life at maximum).


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There is a way to the next level here (press '' or right click to use).
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Ran for 35 turns (stop reason: at exit).


Crawlers 51 wears (replacing
elm magestaff (10-12 power, 2 apr, fire element)): potent elm starstaff (13-16 power, 2 apr, darkness element).
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Crawlers 51 wears (replacing
linen robe (0 def, 0 armour)): linen robe of the mountain (+7%) (0 def, 0 armour).
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Crawlers 51 wears:
rough leather belt of the giants.
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You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.25 gold from the transmogrification of
coral trident (15-24 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14-22 power, 6 apr).
You gain 0.75 gold from the transmogrification of
acidic coral trident (13-21 power, 6 apr).
You gain 2.65 gold from the transmogrification of
shimmering elm starstaff of power (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
iron longsword (10-14 power, 2 apr).
You gain 3.27 gold from the transmogrification of
mighty elm longbow of cold.
You gain 2.63 gold from the transmogrification of
acidic iron greatmaul of paradox (18-27 power, 1 apr).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 19).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 411%; cd 8).
There is a way to the previous level here (press '' or right click to use).